- Not Decoding after succor...
- Compiling on Mandrake cooker, qt-3.0.4 rpm
- Context Menus vs Main Menu
- Current Segmentation Fault Woes
- Adding a Max skill value to player skills
- Official ShowEQ FAQ Development Thread
- guild name display ideas?
- Item Struct
- /ooc For the Linux gurus
- ShowEQ Alerts
- spawnlog not saving zone-in mobs
- Item U00c4
- new corpses displayed at reverse /loc on map
- Bazaar not decoding properly
- Segfault on startup when X is not running
- How to find packets ?
- Feature Requests: Spell Window
- sug: autosave map image
- Ongoing "Experience dialog box" bug
- Feature Request: Bazaar Alert
- Question
- Qt 3.0.5?
- Parse error (latest cvs co)
- World Chat
- SEQ and EQW
- Misspelling in the char---->class menu
- Encryption... (server emulation)
- Filtering feature request
- Dynamic Con Colors?
- 9/4 packet structure patch uploaded
- SEQ broke on 9/9 with os upgrade
- When to update CVS?
- Some preferences don't save
- Spell tracking
- Auto Update Script
- How to stop spawn list from repositioning on current selection while scrolling?
- Guild Tags - Taking feature requests
- con colors
- GCC 2.95.3 works fine, why not support it?
- Save Zone Filter function appears to be bugged
- feature request
- More weapon hex codes.
- feature request: Mob Highlighting
- New Opcodes -- Map Fix for latest Patch on Test
- seq changes for PoP (test server)
- 64bit key now and much better key generator
- cvs locked ??
- Volunteer
- FreeBSD Support "Out of the Box"
- Auto Opcode Detection
- Help please!! Please read!
- new MakeDrop packet
- New ServerZoneEntryStruct
- New zoneChangeStruct
- Scary...
- Compiling Error
- New Item Struct: PoP Change
- Complete updated OpCodes from all listed on this forum
- New Packets
- opcode and structure updates.
- Image's stuff
- List of Unknown Packets
- List of opcodes that have not yet been confirmed post PoP
- map modifications ideas
- teeny tiny patch
- PvP teams patch
- CVS as of 10am EST pooched
- Wait until after release?
- Still no mapping on Test?
- is decode working with latest CVS?
- Old Encryption Info?
- SEQ still broken on test?
- checking whether to build for use with the test server... no?
- A few minor bugs
- Experiencelog.cpp - sanity check in addExpRecord patch
- SB Beta Client Anyone? ShowSB?
- Thank You
- /who
- Feature Request: Combat Window reset/clear button
- Lastnames not workign right?
- Looks like something changed on Test again
- Samba
- libEQ library
- Two ways to keep ShowEQ passive
- Feature Request: WineX support
- Just an idea that came to mind
- Warnings about reading process memory in Windows
- 4.3.1 key idea
- Hotkey Request
- Question on Sniffer script
- Une idée for retreive the key on windows !
- A patch for races.h to add all known models and correct the mistakes.
- Good Idle point to check file mod time?
- possible client idea
- Norrathian Liberation Front
- SoE's next steps - thought for the devs
- What I did to send key to Linux/SEQ.
- The next level...
- Keyreader change on SEQ side?
- Lvl 64 cons
- New thought? New angle?
- Need C++ help/suggestion
- breaking the private key
- Is this the future?
- Automatic Decode Key Loading?
- What's changed in the UPLOADED data
- Inetd or Xinetd equivalant for Windows?
- GPS configuration (non-decode/keysniff) information missing
- Need a Full-Duplex Sniffer
- PlayerCorpse Spawns in wrong location
- Teach me to Fish
- Packet Sniffer - What is the big deal?
- Weird thing!
- Possible detection avoidance?
- libEQ.a -- What is the correct MD5 sum?
- runspeed statusbar widget
- 2 decryption ideas for SEQ Devs
- fix for walkpaths bug
- Inventory patch - need a little help in coding
- GPS Config (What should I see)
- Obfuscator Concept
- Alternative to sniffing?
- Some Libpcap mirrors have a trojan
- What about a much lower level?
- Memory Dump?
- Static Spawn Map
- Move Packet Questions
- Key Sniffing, the FINAL solution?
- What changed exactly?
- Key Offset changed with patch.
- mp3 Player - Complete HD access?
- MQ, Sniffers, etc
- What's next on the Devs' plate for SEQ?
- Mob Sorting
- Multi Processor tweaks
- Sniffer/SEQ UDP protection: can you add?
- Drops causing SEQ crash
- Feature Request(s): Combat window upgrades
- Feature Request: Weapon Procs in Spell window
- The changes on test...
- Spawnlog/Lootlog...
- QT Versions
- A Bug (or perhaps it's designed this way...)
- INSTALL.newbies patch
- + & - to Zoom in/out on Maps
- Feature Request: Level Tracking in EXP Window
- Can a timer be added ?
- Map and loc in zone only version?
- what's not working
- when to be touchy feely
- Developer team
- Spawnlist2 patch
- Connection refused to CVS
- Good Job Mvern
- looking for a shove in the right direction...
- Not recognizing new QT installation during Build
- Lootlog Revisited
- Fix for skill list
- EQTime ahead of server EQTime
- Current hp broke with latest CVS grab
- tools of the trade
- Off topic a little seeking answers
- Request From a Caster Please
- Passive Decryption
- Additional Logging
- Unchecked offsets
- Patch for new zones
- Gps
- Faction Tracking?`
- Network data changes
- "News" Window Component
- The good and bad of combo packets
- New EQGame.EXE Feb 7 Patch
- Sample data streams?
- Question - Player Packet System
- Faction Chart
- DPS system? Formulae
- Hate Table?
- Did Sony win?
- New fork
- Function doesn't seem to work...
- Need example...
- for the impatient...
- got my popcorn
- Mvern........not even on dev team but
- Ground Spawn
- Have MacroQuest upload data to ShowEQ?
- Opt Code Table
- Mob Spell Buffs
- Network Code Changes for LoY Release.
- Curiousity in packet.cpp
- What is the methodology used to determine the packet structure?
- Verant memory checking?
- Developers look here.
- opcodes
- Want SEQ to work? Basic roadmap [unofficial] [non-expert]
- Map Change
- Opcode bit flags
- I have an idea for a small application
- I know its taboo but...
- Hoping SOE Reads This Forum Still
- Any Devs out There? ....echo ....echo ... ..and ten there was silence
- BOUNTY THREAD - $$$ for code
- << My two coppers worth >>
- No Skittles
- Bitwise Shift Operations
- 4/8 mob structure?
- Show Faction on Map?
- A thought...
- My uber-cheezy show-eq
- Mvern and Crew...a couple questions if you have time...
- patch: freebsd and qt-2 build fixes
- New bug?
- Test change already?
- RemDropCode found!
- bug in freebsd lrint (sorry)
- RFC: map optimization
- StartCastCode found! aka spell timer fix
- Opcode Qeustions
- Pipe dream about invisibility.
- Patch on Wednesday
- odd guild listing
- Huge CPU utilization, more data...
- another patch
- Offsets
- Learning tcpdump
- Ok, What exactly do we need to fix this?
- WTB posting like this
- To everyone complaining about the flaming...
- New Opcode Discussion
- bla bla.. ignore me, kill this thread please :(
- I fixed seq...but what is the policy on posting it now?
- It's ok
- Oh so brief
- clean up time
- Opcodes
- How about some thanks you gimps
- A cleaner version of the packet structs
- PHP EQ Server Status Script
- Please...pretty please
- Mob Info
- Source to libEQ.a - does this open the door for a cygwin port?
- spawnStruct as of 5-20-2003
- Patch tomorrow
- Unknown host when trying to log onto CVS
- Hack patch for Velocity Lines
- Channel Chat Protocol
- Fixes for velocity lines
- Crash after receiving NewCorpseCode
- CVS Problem