- Important Notice: WSEQ is a Trojan
- Plan?
- Hunted Spawn /con colour vs. grey
- Compile error on Debian Potato
- OpCode Validation
- honest question.......
- Has SEQ come out of the closet yet?
- CVS tarball ?
- Compiling QT-2.3.2 with gcc3 (a guide)
- Patch resubmitted for Invis Man Color Changes
- CVS Upload
- libEQ.a (here we go again :o )
- deb > rpm
- Where is V4?
- Please someone answer this Q
- Looks like VI screwed the pooch on alt exp split
- Error when running v4
- QT Threaded rpm
- gcc-3.0 test?
- QT for debian sid?
- playerProfileStruct change?
- PvP options broken with latest CVS ? (4)
- configure & gcc3
- Contributions / RFC
- This will REDUCE compile times!!!!
- mapping tool gone?
- 2 small patches
- Another small patch
- libEQ.a question
- libqt
- Map accelerator keys
- showeq -T
- Symbol References: __gxx_personality_v0 [GCC3 Requirement]
- [Patch] Portability Patches
- Segfault BUG
- Mouse broken in Mapview >= 2x
- could someone get the audio alerts working Please
- SEG Faults in 4.0
- ShowEQ needs YOU
- ShowEQ Segfaults when run as non-root
- libqt runtime search path
- Map display problems...
- uploading patches
- I hesitate to post again... but...
- Real-Time Combat Analysis Window
- zaphod: gcc3 configure.in patch
- Latest CVS
- qt verification
- Corpses and moving them not updating on map
- [Patch] Timeout for pcap_open_live()
- Dev tool of choice for SEQ?
- Patch against current CVS
- Patches for language.h (Van Shir addition)
- How to submit a patch file?
- Someone change libEQ search
- EQTime
- [Patch] Distance hack (499621)
- question about qt
- access method for previous global var
- Missing Hit points per tick
- Increases in segfaulting with recent CVS
- Races 142 & 143
- Request for new function
- Request for new function: DPS meter
- 2 suggestions
- Patch: Fix for deque.h problems
- feature request - corpse timer
- Packet Logging Patch coming soon
- Locations
- Segmentation Faults - Group Invite & Disband
- Another Feature Request: Speedometer.
- Mob kill experience
- Patch for invis spawns/traps
- seq crash with luclin models on...
- Requested Feature
- Request: Display version revision
- Couple new patches submitted
- incorrect values for...
- Feature Request
- Performance Issues?
- Bug: Spawn information box................
- Latest checkin bugs (missing files?)
- Minor bug: Sorting by Distance
- Feature Request: Ability to Edit Zone filters from menu
- Seg Fault since latest VI Patch
- Spawnlog not working?!???
- Problem with the current code
- Spell List Timers
- New patches coming soon
- Packet updates?
- FEATURE REQUEST: Dump List of Clerics in zone to STDOUT upon death
- Show EQ Packet Format Query
- Very minor bug
- I'm back on the project..
- Yendor and Spawnlogging / EQTime patch
- Core Results from Maidens Eye
- Clearing the Channels Window
- unknown spawns - left over "stuff" on the map
- Core results from seg fault with Stalking Probe
- What's the process for submitting a patch?
- Combat Window Patch Submitted
- Options are not saving on exit
- Problem with ShowEQ no finding QT libs
- OpCodes are changing, use this thread to report findings.
- alerts
- Latest patch - scaling error
- PPC compilation
- Seq + Eqw + Eqw = Bad
- No Circles on Alerts
- Spawn Position Updates, which is the valid record?
- SEQ Terminating on despawn
- Maidens Eye bt
- Size of "Self Circle"
- Spawn logging expanding
- Few small bugs
- Need new spawn to parse?
- Excalibur maps
- Feature Request
- LFM Developers?
- Teal - Blue Cons at level 55
- ShowEQ4.0 performance
- Request: Change to filters?
- Segfaults and other bugs i have found
- seq crashes in kithicor
- Combat Window
- libEQ.a for PPC based linux
- Suggestion to work around crashes
- Feature suggestion
- WindowsChatParser
- Patch 3/19/02 Issues
- 3-19 Patch (Players location)
- Another 3/19 prob (Maybe)
- ShowEQ Configuration files
- Packet structure? Anything odd going on?
- .Map Format?
- Feature Request: Docking of Experience window?
- Patch #535167 uploaded: Changed the map popup and FOV
- FreeBSD Compatibility Patch and Newbie Install Guide
- problems with befallen
- Performance
- Saveprefs bugged?
- Quits decoding.
- Combo of problems & issues - Other player locations / Unknown mobs / Con levels wrong
- Feature request - right click add mob to filter
- con color data, please add your findings
- Item 2U5693>"Name"
- Spedometer!
- make SEQ smaller, faster, more modular ?!?!?!
- Spell Window Improvements
- Have we become too advanced (SEQ)..?
- Test
- Unknown Spawn
- pvp diety patch
- Crashing into NK?
- Regarding saving zoom status
- Compass not updating target
- EQ handshake protocol
- Feature request:Chat channels
- Problem with spell timer
- SEQ source
- Spell list
- UDP output
- Comments and configs
- Compressing and archiving your current binary using bzip2... done!
- Decoding player loc and heading
- Recent Changes on Test
- More changes on test
- vertical postition filter?
- date stamps in spawnlog
- map background images
- Confirmed repeatable Seg Fault
- Chat Screwed up.
- Skills list out of whack after 5/8 patch
- Weird Chan messages
- Made a new INSTALL.newbies file
- IDEA: Character Stat/Equipment Dump
- Some bug fixes...
- XML Based preference system
- difficulty with channels
- Ok new CVS 5/22
- AA Exp broken since last patch
- strange error with 8.2 install
- Options Not Saving (Not a Help Post)
- ShowEQ crashing
- "Use Audio Device" toggle doesn't work
- build crashes
- Crash stack trace
- Any thought given to EQW?
- Format of the spawnlog.txt
- Kicking around an idea
- Category Manager
- Reply from the Announcement Forum
- Crashing Time
- possible removal of certain fields from the filter string.
- Exp Bug
- Method to HP -neg maddness!
- Preferences not saving everything
- Spell List Editing
- seq parses filter file 6 times every time EQ zones
- Item Receipt Structure changes
- Animation - Spawn Movement
- GroupMemberStruct wrong size
- Problems in Western Wastes?
- Feature request on Cautions/Danger
- Feature Request. hotkey for depth filter
- Bodytype display patch
- Op Code Monitoring Working?
- Stack trace from crash
- Exp Logging Fix/Hack
- Map no longer stays centered
- Feature Request: Movement Speed
- CVS Help?
- Question for the Developers
- Crash Stack Dump
- Two line change to enable saving of head / floor room values
- To Yendor, Catt, Seqtester et all.
- Bug :: Neg Nums in Exp Window after zoning
- Spells and changes with Focus?
- Opcode changes for recent patch
- Core Dumps -- GDB excerpts provided
- Spawn Points
- Q
- Two Questions
- Dumping player inventory to a file (patch included)
- Segmentation error during ShowEq compilation process
- Core Dump on 6/8/02 Build 4.2.9
- BUG: Some filters appear to be ignored
- SpawnPoint Saveing
- Map Icons (sugestions needed)
- Icon info or tooltip position
- Locate bug
- My confessions of TRACER
- Upgrade to SpawnPoint Suggestion
- Gentoo, gcc 3.1, qt 3.0.4, and seq
- Latest configure{,.in}
- Character dump is a bit wacky
- Drop: UO193
- Corpse bug?
- New bodytypes
- Vendor inventory
- Spawn Info Question
- Not a stop bug
- When a PC drops something
- Filter ideas
- Reply to Morannon's reply in "ShowEQ Announcements"
- EQ Encryption
- New commit needing QT3.0.x patch?
- Bankfile dump code trouble
- New Interface up on Test
- OT backtrace (ot crashes seq everytime)