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  1. Lord Seru's Sword
  2. Re-patch and new update
  3. Chalk one up AGAINST the RIAA(!?)
  4. Ring of Slime in CT
  5. Blinking blue square?
  6. Fresh changes on Test as of last night (1-13-03)
  7. New Cartography System?
  8. Player at loc: 0,0,0?
  9. SEQ broken with patch from 01/15/2003 ?
  10. Yantis, the infamous ebayer exposed
  11. Remote control hex editor?
  12. Thank you!
  13. Im an idiot!
  14. There are good and bad points
  15. Sony VS Showeq Article
  16. Cant find old posts ?
  17. Chat server problem - Firewall issue?
  18. Additional changes on test (1-17-03)
  19. On The Subject of Spawns Outside the Map...
  20. are GM's able to position themselv "outside" map?
  21. Technical assistance
  22. Strange Invalid Packets
  23. zoning problems
  24. Major problem to Everquest
  25. Lots of advice/help requested
  26. SEQ on Live server still working?
  27. Patch 1-28-03
  28. Just checking
  29. Heh, retarded patch!
  30. Help needed I think....
  31. making a Seq box for a friend
  32. Experience Issue in EQ?
  33. Wow it must be really tweaked!
  34. Last post
  35. does anyone have a lvl65 char?
  36. Latest login message
  37. Scheduled Patch February 6th
  38. Verant snooping in temporary Internet files?
  39. Were all counting on you.. (kinda OT)
  40. What will be the froggies' starting zone?
  41. parsing spells_XX.txt
  42. Slow
  43. Most Impressive Usage
  44. What was the change this time?
  45. wrose then AOL.
  46. Current Status
  47. There IS a value in all the update requests....
  48. Lets consider, being considerate.
  49. More trouble on the horizon
  50. Is SEQ Working?????
  51. Virtual Beer and Pizza
  52. /bye EQ?
  53. Updated exp charts?
  54. 2 Patches due this week
  55. To Everyone Asking (Why I think the Devs not Speaking)
  56. On the subject of flaming...
  57. WikiWikiShowEQ
  58. New EQGame.exe 4.feb.2003
  59. to the developers
  60. pictures and stuff
  61. Eqim
  62. item links
  63. Need non seq help
  64. HPC Processing, anyone intrested
  65. ShowEQ Wiki
  66. Sony has won
  67. Non-passive SEQ opinions?
  68. MS C++ vs SEQ Linux C++?
  69. wow, I must say...
  70. seq alternative?
  71. .
  72. so whats every1s view on the US/Iraq situaton?
  73. Why windows is not for large scale
  74. VNC with SEQ
  75. A very interesting message on Test last night
  76. For all you Trolls out there....
  77. Board layout observation
  78. Map Converter (for the new cartography)
  79. SWG packet sniffer?
  80. Hmm, so when is LoY shipping?
  81. Ummm....
  82. Which guild on your server suddenly can't kill sh*t?
  83. Looks like there's no need for GPS anymore
  84. silly rant
  85. Playing two accounts at the same time?
  86. OT: Linux Certs
  87. Define the terms please
  88. Question about ATK and DEF Formula
  89. Screenshot in Linux?
  90. In the game the, Will Hitpoint and Get Hitpoint equation like this?
  91. Question on port scanning
  92. Compiled version
  93. CVS Down?
  94. ShowEQ for EQOA
  95. FAQ Updated
  96. Patch monday night
  97. ITT im flying KAUS JCT V198 FST E38 [airplanes] [image heavy] [56k no]
  98. FYI, RH9.0Beta3(phoebe) and SEQ
  99. krisp.com CVS Snapshot back up
  100. No Offset?
  101. 64k Compressed 3D Animation
  102. Linux C++ help
  103. cattj
  104. Why not redhat 8?
  105. Offset?
  106. How close are the developers??
  107. Funny Cartoon
  108. Off Topic, but a cool game none the less.
  109. SEQ No longer partial working (test server related)
  110. New RTFM image
  111. Sendmail root exploit
  112. Uncle Ben....
  113. a small question about EQ and trojans
  114. RFI - C++ information or "Where do I begin?" for the new programmer.
  115. Think you've been banned, or having trouble registering?
  116. Just wanted to drop by and say thanks
  117. MapViewer with LogParser for Windows
  118. Hey where is the Bart Simpson graphic
  119. Hai Sensei
  120. Encryption question(s) & SWG
  121. Divide et impera - The Dragon may have tricked us all
  122. whats UR religious belief
  123. Followed instructions, seq compiled just fine with RH8
  124. FYI - Patch on thursday 03/13/03
  125. Things seem to have simmered down
  126. A Bad Pull
  127. Classes, C++, and EQ mobs
  128. Flameproof
  129. /cheer dev team
  130. Spawned mobs... lightbulb goes off.
  131. Looking for EQ mob data
  132. New Program or SEQ Updated?
  133. This is the greatest and best post in the world..
  134. OT - PhPNuke - PostNuke - vbPortal
  135. Packet Logs
  136. LEQM...An alternitive for now ???
  137. Checking spawns.
  138. Update CVS The fix is in SEQ now Works!!!!!
  139. Patch is back on
  140. Working SEQ alternative
  141. Patch broke what was left of SEQ
  142. silly question
  143. Is SEQ Broke?
  144. Whats a Semaphores?
  145. Pretty and all but....
  146. I miss seq
  147. MySeq Part Deux
  148. First Time Question
  149. EQIM Interface
  150. Rumors of it's demise have been greatly exaggerated...
  151. Look on the left side of your screen *droll*
  152. Unknowns and Not Updating
  153. seq system requirments....
  154. Wooot Skittles
  155. Eqje
  156. spell casting timers
  157. Happy Easter
  158. Question about new working version
  159. Red Hat 9 install
  160. Scott Peterson - guilty of double murder?
  161. Since there is a patch on Wed.
  162. Map Depth Filters broke
  163. Thank you Ratt!! and all the Devs!
  164. how long to build?
  165. Omfg
  166. Server scanners
  167. "1018" Errors on multiple servers
  168. Gentoo & Fluxbox. What apps did you emerge?
  169. Open Source Item Collectors?
  170. FYI - Patch on Kael and Sebilis
  171. Long time no see :)
  172. Button for SEQ
  173. Questions...
  174. Patch on the 14th of May
  175. Is SEQ a big deal to Sony now?
  176. History of Offsets?
  177. Windows or Linux?
  178. Mode 2
  179. Should I leave?
  180. Op Code Collecting?
  181. Patch on Thursday May 21st
  182. Skittles!!!
  183. Anyone running 4.3.8 w/ Mandrake 9.1
  184. Loot tag
  185. Heads up patch on the 11TH
  186. Redhat precompiled packages
  187. A question to the Dev's (Btw, you guys own)
  188. The Definitive Way To Prevent GM Detection
  189. OT: Wall posters
  190. P-SEQ Color scheme poll
  191. SourceForge's CVS server sucks ass
  192. Easiest Linux to install on WinXP machine?
  193. New ZEMs
  194. SEQ broken on test as of todays patch
  195. How do you utilize SEQ the most?
  196. ZEM list
  197. CVS staus question
  198. Once again SEQ Broken on test 6-25
  199. Proper use of a XBox ;P
  200. Funny old SEQ thread
  201. "Make" Time
  202. Need feedback about project idea
  203. Big Brother Strikes Back
  204. ShowEQ Status now "ORANGE" on Live Servers
  205. Nothing to do with SEQ, but about flaming
  206. How I got SEQ going again...
  207. So....
  208. Principles behind SEQ workings
  209. Update in Radius only?
  210. Map Update Interval?
  211. Opcode/Structs changed on test
  212. Competent Software Engineer Seeks to Contribute
  213. someone lend a hand plz...
  214. USB Network device
  215. August 6th Patch
  216. patch message - ZEM for city zones changed?
  217. Question...
  218. PoHb Spawn points
  219. Is assembly simple?
  220. Skittle update?
  221. EQMobTracker
  222. Patch on Tuesday, August 26th
  223. ShowEQ for MacOS X
  224. Aug 26 decode.cpp
  225. Off topic: server status
  226. No, I don't know why the site has been unavailable today
  227. Updated QT 3.20, and SEQ - How To's I have learned.
  228. spyeq
  229. LDoN beta server
  230. Closest window manager to windows?
  231. Erratic Performance - 4.3.10
  232. 4.3.9 ---> x.x.10
  233. CVS Update?
  234. LoDN Patch on Tuesday 09/09/03
  235. Just FYI Seq is down
  236. opcodes.h Sept 9
  237. I just have to say...
  238. LDoN maps
  239. unknowns in 4.3.12
  240. A bit off topic... Sorry!
  241. Some new changes on Test
  242. A new Lucy
  243. No "skittles"??
  244. Fixed in 4.3.13 (I think)
  245. 4.3.13 update (Thanks!!)
  246. LDoN slow
  247. FYI, EQLive patch on 10/9/03
  248. EQMobTracker - Updates
  249. Another patch tonight
  250. EQIM protocol