bonkersbobcat
05-08-2002, 11:10 PM
After the patch I downloaded and built the new SEQ. It mostly seems to decode and seems to run ok. [Thanks guys] I do get these odd messages on the console:
Chan79: '' - {68}
Chan6c: '5$
Chan75: '' - a {83}
Chan75: '5D!%' - {75}
Chan79: '' - {68}
Chan6e: '' - {80}
Chan75: '
Chan79: '' - {68}
Chan6e: '' - {80}
Chan6c: '' - {90}
Chan79: '' - {68}
Chan79: '' - {68}
Chan6c: 'Q@' - k
Chan75: '' - {84}
Chan6e: '' - {80}
Any ideas what this is?
Edit: Ok more data. It seems that conversational (say, ooc, guild, etc.) messages are not showing up in the Channel window nor on the console. These strange messages correspond with conversational messages.
EQInterface::channelMessage seems to parse the message structure and print out 'ChanXX' if it can't figure out the message type. The message structure that feeds this is probably off by a byte or so somewhere.
Chan79: '' - {68}
Chan6c: '5$
Chan75: '' - a {83}
Chan75: '5D!%' - {75}
Chan79: '' - {68}
Chan6e: '' - {80}
Chan75: '
Chan79: '' - {68}
Chan6e: '' - {80}
Chan6c: '' - {90}
Chan79: '' - {68}
Chan79: '' - {68}
Chan6c: 'Q@' - k
Chan75: '' - {84}
Chan6e: '' - {80}
Any ideas what this is?
Edit: Ok more data. It seems that conversational (say, ooc, guild, etc.) messages are not showing up in the Channel window nor on the console. These strange messages correspond with conversational messages.
EQInterface::channelMessage seems to parse the message structure and print out 'ChanXX' if it can't figure out the message type. The message structure that feeds this is probably off by a byte or so somewhere.