mvern
05-24-2002, 10:02 AM
I submitted a new patch here (http://sourceforge.net/tracker/index.php?func=detail&aid=560200&group_id=10131&atid=310131) that adds parsing for spawn types. This includes such things as undead, summoned, dragon, etc. The typename is displayed in the mob info popup and in the filter string, so you can also add filters by type. Not all of the possible bodytypes are in typenames.h yet, but most of the common ones are filled in.