Mr. Suspicious
06-02-2002, 02:38 PM
In http://seq.sourceforge.net/showthread.php?s=&threadid=7&highlight=map.cpp (dec 15th 2001)
you posted:
The default filter would be something like
.,1-100,con,dot,false,none
Possibly some other things could go here, per filter velocity
flags, whether to draw lines to mobs within some range the
way caution/danger seems to now that I actually really
dislike.
I could do some of the changes, but others seem to be
working on it and I don't want to waste my effort
Doing a search myself on map.cpp a lot of usefull posts turn up, with indeed quite a few indications of people wanting these changes and also wanting to make them, yet none of them does =) Now, almost half a year further, the functionality is still not in ShowEQ.
So here's my bold question.... is there anyone working on this, is there anyone willing to work on this or... am I going to have to put my newly acquired C++ knowledge to work to get this working (and probably in the process break every other aspect of ShowEQ :D)?
you posted:
The default filter would be something like
.,1-100,con,dot,false,none
Possibly some other things could go here, per filter velocity
flags, whether to draw lines to mobs within some range the
way caution/danger seems to now that I actually really
dislike.
I could do some of the changes, but others seem to be
working on it and I don't want to waste my effort
Doing a search myself on map.cpp a lot of usefull posts turn up, with indeed quite a few indications of people wanting these changes and also wanting to make them, yet none of them does =) Now, almost half a year further, the functionality is still not in ShowEQ.
So here's my bold question.... is there anyone working on this, is there anyone willing to work on this or... am I going to have to put my newly acquired C++ knowledge to work to get this working (and probably in the process break every other aspect of ShowEQ :D)?