Zanthor
10-20-2002, 10:35 PM
Greetings,
I'm the developer of TradeHelper for DAOC and a few other small applications. Most of what I've done is really simple compaired to the packet sniffing that SEQ does. I have recently started playing EQ again and while I used to run SEQ constantly, I have no desire to delve THAT far back into the scene.
The only feature I miss is the map feature. I've found an application called MapX that loads the maps that SEQ uses, and currently it supports parsing the logfile to display where you are on the map. I'm working with the author to robustify it a little bit, adding network support similar to UOAutoMap (Lets friends network their maps so they see where each other are).
It's all based on /loc being read through the logfile still... My current plans are to leave that feature in, because thats quite simply the only LEGAL way to do it. However I wanted to leave an interface in the program that loads a module if it's there, and thats where I need the SEQ communitys help.
Is there anyone out there with the knowledge to either point me in the right direction to create a library, or to pass me a prebuilt library that would return the current location of the player?
*Slides into asbestos underwear*
Thanks,
I'm the developer of TradeHelper for DAOC and a few other small applications. Most of what I've done is really simple compaired to the packet sniffing that SEQ does. I have recently started playing EQ again and while I used to run SEQ constantly, I have no desire to delve THAT far back into the scene.
The only feature I miss is the map feature. I've found an application called MapX that loads the maps that SEQ uses, and currently it supports parsing the logfile to display where you are on the map. I'm working with the author to robustify it a little bit, adding network support similar to UOAutoMap (Lets friends network their maps so they see where each other are).
It's all based on /loc being read through the logfile still... My current plans are to leave that feature in, because thats quite simply the only LEGAL way to do it. However I wanted to leave an interface in the program that loads a module if it's there, and thats where I need the SEQ communitys help.
Is there anyone out there with the knowledge to either point me in the right direction to create a library, or to pass me a prebuilt library that would return the current location of the player?
*Slides into asbestos underwear*
Thanks,