fee
10-28-2002, 05:28 AM
Lots of fixes and maps were committed to cvs over the weekend. Here is a lil summary for the board. You will defintly want to make sure you have a run a cvs update as of this posting. Be sure to 'make clean' 'make -f Makefile.dist' before recompiling.
Cheers!
fee
fee (floyd) 10/27/2002
----------------------
+ updated various PoP maps
+ update to handled compressed item data for merchants
+ update to EQDecode to handle new crypto
casey 10/26/2002
----------------------
+ src/interface.cpp
+ applied baelang's patch to fix transposed strings in player_classes[]
fee (floyd) 10/26/2002
----------------------
+ bug fix: tweaked spawnshell to track ground spanws more accuratly
+ updated makeDropStruct to fit current packet (resolves the map scaling)
fee (floyd) 10/25/2002
----------------------
+ Version 4.3.0
+ update spawnStruct
+ update opcode, thanks to all who helped find them
+ update EQDecode class in preparation for a new libEQ, if such time as
one becomes available
+ update spells.h
casey (10/24/02)
----------------------
added the following maps.
Poinnovation.map
updated 3 structs and a bunch of opcodes. I havent personally tested
them, but they seem to be working for the people who are. If you find
differences, make a diff and post it to the patch section.
Cheers!
fee
fee (floyd) 10/27/2002
----------------------
+ updated various PoP maps
+ update to handled compressed item data for merchants
+ update to EQDecode to handle new crypto
casey 10/26/2002
----------------------
+ src/interface.cpp
+ applied baelang's patch to fix transposed strings in player_classes[]
fee (floyd) 10/26/2002
----------------------
+ bug fix: tweaked spawnshell to track ground spanws more accuratly
+ updated makeDropStruct to fit current packet (resolves the map scaling)
fee (floyd) 10/25/2002
----------------------
+ Version 4.3.0
+ update spawnStruct
+ update opcode, thanks to all who helped find them
+ update EQDecode class in preparation for a new libEQ, if such time as
one becomes available
+ update spells.h
casey (10/24/02)
----------------------
added the following maps.
Poinnovation.map
updated 3 structs and a bunch of opcodes. I havent personally tested
them, but they seem to be working for the people who are. If you find
differences, make a diff and post it to the patch section.