AMonk
10-30-2002, 11:25 AM
First off, outstanding job on the fixes to get SEQ back up and running after the release of PoP!
Since I am a monk, I use the combat window to track my effectiveness in the game with different armor and weapon combinations. Being the puller, my combat often starts several seconds before the group actually starts to kill the mob and all of that time counts against my percentages. Further, when zoning, mobs with null values are listed on the combat window.
I would like the following two additions:
1. A simple reset button to reset all data in the combat window.
2. Right click menu on the Mobs tab that has options for removing individual mobs from the list.
It would be nice to have a setting that would allow the user to set the number of consecutive hits/misses counted before combat stats are recorded and used in the overall caluclations. I dont know how difficult this would be but it sounds much harder than the others.
Of course, since this is an open project, I realize the first response of some would be "well, have at it". Unfortunately, I am not a coder. I have just enough knowledge of coding to be as dangerous as a chimpanzee with a running chainsaw.
Thanks again for all the work that went into this project. It is a great tool!
-AMonk
Since I am a monk, I use the combat window to track my effectiveness in the game with different armor and weapon combinations. Being the puller, my combat often starts several seconds before the group actually starts to kill the mob and all of that time counts against my percentages. Further, when zoning, mobs with null values are listed on the combat window.
I would like the following two additions:
1. A simple reset button to reset all data in the combat window.
2. Right click menu on the Mobs tab that has options for removing individual mobs from the list.
It would be nice to have a setting that would allow the user to set the number of consecutive hits/misses counted before combat stats are recorded and used in the overall caluclations. I dont know how difficult this would be but it sounds much harder than the others.
Of course, since this is an open project, I realize the first response of some would be "well, have at it". Unfortunately, I am not a coder. I have just enough knowledge of coding to be as dangerous as a chimpanzee with a running chainsaw.
Thanks again for all the work that went into this project. It is a great tool!
-AMonk