PDA

View Full Version : Spawnlist2 patch



L1A
01-14-2003, 11:58 PM
I have added a counter to the Spawnlist2 GUI.
It allows you to see the total spawn count for the selected category. It updates automagically. It "reminds" you of the
category you are viewing. hehe

I hope its ok to post the diffs this way. I was trying to get a
fresh cvs d/l but it wont let me in for some reason tonight.
If it doesn't work let me know and I will redo it.

Attached are the diffs for 2 files. spawnlist2.cpp
and spawnlist2.h both in sp2.diff file.
(arrgh did the diff backwards, I fixed it hopefully. SOrry, new at this method.)

I was thinking of making a little red/green modem light looking
widget to let you know when spawns are added (green) or removed (red). Very tiny. It sounded like a fun thing to try.

L1A

L1A
01-16-2003, 11:36 AM
I will redo the diff when CVS comes back online.

L1A
01-16-2003, 02:00 PM
I have tested the patch with 4.3.5 and it worked. Can someone test for inclusion into the showeq baseline?

It works great.

L1A

fryfrog
01-16-2003, 04:10 PM
you SHOULD be able to download the showeq-4.3.5.tar.gz file and then just do a diff between that directory and your directory to get an updated diff, if you did not want to wait for cvs. i'd love to apply your patch while i'm re-compiling :)

L1A
01-16-2003, 09:12 PM
The attached file, sp2new.diff is the patch diff you requested. It compares my version with 4.3.5 baseline.


L1A