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Spaz
01-18-2003, 09:34 PM
I play on both live and test servers and test regularly has structure changes that take a while to go live - so SEQ works on one and not the other.

I would like to teach myself what to do when this happens, rather than wait for a SEQ update when the changes go live.. and maybe be able to contribute changes in advance.

How do you go about determining what has been changed and needs to be altered to correct it?

As in this thread (http://seq.sourceforge.net/showthread.php?s=&threadid=2050&highlight=test+server+everquest.h)