View Full Version : More trouble on the horizon
Well I am sure I will get flamed, but what the hell. It looks like more trouble onthe horizon for us, 2 patches are scheduled for next week for all the servers. Me my self would rather see a fix come out after the 2 patches, since in the past after each patch we get screwed. Again, I would rather the dev see what is in store for us after the 2 patches next week, then for them to bust there ass on this fix, just to be hit twice in a week with more changes.
Just my 2 cents.
"No man recognizes leadership, without the challenge of combat"
hai_hai
02-01-2003, 04:58 PM
Think thats the approach they taking atm anyhow. Gonna wait till SOE gets done tweakin thier packets
Well, I do not assume anything, "Assumtion is the mother of all
F--Kups. So that is why I made this post, in hopes that maybe I will get an idea, or flamed answer of a sort.
Poncho
02-01-2003, 07:58 PM
Novi - that would be the logical approach to consider. Really no use making more work then needed. Having to scramble and crack this mother 3 times over would be a bit much for anyones plate I'd imagine.
I dont mind the wait. The devs and the supporting community have always done a top-notch job keeping this thing up to date when viable. We'll see a new CVS when the time is right. I see this as a great opportunity to get caught up with the most recent developments for those that havnt been around that long or those that still maybe a little lost with the QT compiles etc. Why not take the time to learn something at least.
Poncho
Amadeus
02-02-2003, 12:32 AM
The last patch had a fairly significant change in the netcode. I tend to believe that the patches next week won't be as significant.
CybMax
02-02-2003, 05:07 AM
I have not been a Seq user that long, so i am just wondering if SEQ "always" gets like this by each patch?
Or is it mostly by "some" patches.. Ie like this time where they stated they actually "optimized traffic"?
I would "hope" that they do something to the packets/traffic being sent tho, cos the way things behave now is awful.. Thinking of the increased "mob-warp" and similar things..
who_me_use_seq
02-02-2003, 10:01 AM
http://seq.sourceforge.net/showthread.php?s=&threadid=2334
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