Resiliant
04-20-2003, 10:23 AM
CMB
First, an observation:
You might want to set the Project Properties / Working Directory to something other than .../Administrator/Desktop/myseq before you send the source out... tends to make the project unexecutable on most target PCs
And a question:
I've been trying to add a ComboBox immediately above the ListBox to permit us to filter the contents of the list box. Some very strange things have been happening when I try to open Form1 in the VS C# IDE. Sometimes I get a very strange class assignment message... Is there anything strange about the way you designed Form1? Do you have any prolems opening it in the IDE?
Also.. just something I want to run by you... I think that the right way to implement the ComboBox is actually to create another panel on the left that is docked to the left side, and then create the ComboBox and ListBox as Docked.Top and Docked.Left respectively. This is going to change the access references of course.. your thoughts?
R
P.S. Just a thought for the future: Be nice to draw a white enclosing circle around spawns that are on the Alert list -- then you can see where they are on the map easily.
P.P.S.. Downloaded test3.. VERY strange stuff going on.. random select lines being drawn randomly on the map, spawn draw sizes are bizzare, and the -1 con level didnt seem to work.. very strange.
First, an observation:
You might want to set the Project Properties / Working Directory to something other than .../Administrator/Desktop/myseq before you send the source out... tends to make the project unexecutable on most target PCs
And a question:
I've been trying to add a ComboBox immediately above the ListBox to permit us to filter the contents of the list box. Some very strange things have been happening when I try to open Form1 in the VS C# IDE. Sometimes I get a very strange class assignment message... Is there anything strange about the way you designed Form1? Do you have any prolems opening it in the IDE?
Also.. just something I want to run by you... I think that the right way to implement the ComboBox is actually to create another panel on the left that is docked to the left side, and then create the ComboBox and ListBox as Docked.Top and Docked.Left respectively. This is going to change the access references of course.. your thoughts?
R
P.S. Just a thought for the future: Be nice to draw a white enclosing circle around spawns that are on the Alert list -- then you can see where they are on the map easily.
P.P.S.. Downloaded test3.. VERY strange stuff going on.. random select lines being drawn randomly on the map, spawn draw sizes are bizzare, and the -1 con level didnt seem to work.. very strange.