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View Full Version : bothunder.map and Z Depth filter



gezs
05-13-2003, 05:55 AM
The BoT maps z-axis is x10 to large. I went through and corrected it to match up with the spawns. I thought my depth filtering was buggy at first but after I started looking at the map file and looking at the mob locations I realized the 10x error. The Z range going from Neg 6000 to Pos 22000 doesnt match up with locs. So I edited the map and it should filter properly.

I checked most the other maps and didnt see the issue anywhere else.