Quark
05-21-2003, 05:58 PM
Here is a quick hack for some type of velocity line functionality.
The size of the structs may be off, but its a starting point for someone to work from.
I imagine it could be fully function once deltaHeading is determined in the spawnUpdate struct.
EDIT-- I apologize for munging the first diff. This diff should work.
The size of the structs may be off, but its a starting point for someone to work from.
I imagine it could be fully function once deltaHeading is determined in the spawnUpdate struct.
EDIT-- I apologize for munging the first diff. This diff should work.