ThanosOfTitan
05-29-2003, 08:24 PM
# ShowEQ Filter file
#
# All entries are 'regular expressions' and may be optionally followed
# by a level range.
#
# Note: Sections end with a blank line. Make sure the file ends with a blank
# line as well. This file will be updated by the program with changes
# made while running
#
# If you make changes to this file while running ShowEQ, press F3 in ShowEQ
# to reload and reapply all the filters.
# [Hunt] is the section for spawns you are hunting.
# Spawns appear with a large, dim circle.
# See the examples section below for details.
[Hunt]
# [Caution] is the section for things you want to avoid.
# Spawns appear with a flashing yellow circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 500 ticks, a yellow line will point to it.
# See the examples section below for details.
[Caution]
# [Danger] is the section for spawns that you really want to be nowhere near.
# Spawns appear with a flashing red circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 1000 ticks, a yellow line will point to it.
# If the spawn gets with 500 ticks, a flashing red line will point to it.
# See the examples section below for details.
[Danger]
# [Locate] is the section for rares you are searching for.
# Spawns appear with a flashing white circle on the map and are italicized
# in the spawn list.
# A solid white line points to it constantly.
# See the examples section below for details.
[Locate]
#[Alert] is the section for spawns you wish whose presense you wish to be
# alerted to. Alerted spawns will appear in bold in the spawn list.
# Information will be displayed to the console window if Filters_AlertInfo is 1
# A system beep will be dispatched if Filters_SpawnFilterAudio is set to 1
# And the command specified by Filters_SpawnAudioCommand,
# Filters_DeathAudioCommand, and Filters_DeSpawnAudioCommand will be executed
# upon spawn appearance, death, and despawning respectively.
# See the examples section below for details.
[Alert]
Name:Galremos
Name:Arlyxir
Name:Rizlona
Name:Xuzl
Name:Jiva
Name:Protector of Dresolik
Name:Solusek Ro
# [Filtered] is the section for spawns that you don't care about and don't
# wish to appear on the map. They will appear grey in the spawn list.
# See the examples section below for details.
[Filtered]
Race:Door
#
# All entries are 'regular expressions' and may be optionally followed
# by a level range.
#
# Note: Sections end with a blank line. Make sure the file ends with a blank
# line as well. This file will be updated by the program with changes
# made while running
#
# If you make changes to this file while running ShowEQ, press F3 in ShowEQ
# to reload and reapply all the filters.
# [Hunt] is the section for spawns you are hunting.
# Spawns appear with a large, dim circle.
# See the examples section below for details.
[Hunt]
# [Caution] is the section for things you want to avoid.
# Spawns appear with a flashing yellow circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 500 ticks, a yellow line will point to it.
# See the examples section below for details.
[Caution]
# [Danger] is the section for spawns that you really want to be nowhere near.
# Spawns appear with a flashing red circle on the map and will be
# underlined in the spawn list.
# If the spawn gets with 1000 ticks, a yellow line will point to it.
# If the spawn gets with 500 ticks, a flashing red line will point to it.
# See the examples section below for details.
[Danger]
# [Locate] is the section for rares you are searching for.
# Spawns appear with a flashing white circle on the map and are italicized
# in the spawn list.
# A solid white line points to it constantly.
# See the examples section below for details.
[Locate]
#[Alert] is the section for spawns you wish whose presense you wish to be
# alerted to. Alerted spawns will appear in bold in the spawn list.
# Information will be displayed to the console window if Filters_AlertInfo is 1
# A system beep will be dispatched if Filters_SpawnFilterAudio is set to 1
# And the command specified by Filters_SpawnAudioCommand,
# Filters_DeathAudioCommand, and Filters_DeSpawnAudioCommand will be executed
# upon spawn appearance, death, and despawning respectively.
# See the examples section below for details.
[Alert]
Name:Galremos
Name:Arlyxir
Name:Rizlona
Name:Xuzl
Name:Jiva
Name:Protector of Dresolik
Name:Solusek Ro
# [Filtered] is the section for spawns that you don't care about and don't
# wish to appear on the map. They will appear grey in the spawn list.
# See the examples section below for details.
[Filtered]
Race:Door