uRit1u2CBBA=
06-09-2003, 12:29 PM
I started trying compiling this for the first time Thursday or Friday of last week, so I'm new to this:
What does work:
Names of players and NPCs, tragectory and velocity of both, spawn point locators, spawn time locators (once learned) (all once I zone once).
What doesn't seem to work for me yet:
Everything that does work when I first load (but zoning once will get them working).
itemdata file is said to be not found
Get a message when I start saying it is in Broken mode due to missing libEQ.a file.
I've tried searching around and have not seen answers that has helped me yet.
So questions that I have:
libEQ.a - is this something that is read in at compile time, run time, both? Where should it be located? C lib path, executable path, source path?
What is the common problems with getting itemdata working?
(I have a feeling both may be related, but have no real clue here.)
Thanks for your help.
What does work:
Names of players and NPCs, tragectory and velocity of both, spawn point locators, spawn time locators (once learned) (all once I zone once).
What doesn't seem to work for me yet:
Everything that does work when I first load (but zoning once will get them working).
itemdata file is said to be not found
Get a message when I start saying it is in Broken mode due to missing libEQ.a file.
I've tried searching around and have not seen answers that has helped me yet.
So questions that I have:
libEQ.a - is this something that is read in at compile time, run time, both? Where should it be located? C lib path, executable path, source path?
What is the common problems with getting itemdata working?
(I have a feeling both may be related, but have no real clue here.)
Thanks for your help.