View Full Version : 6/11/03 Offsets
cavemanbob
06-11-2003, 11:46 AM
Here's the new offsets, thanks as always for the quick work at the macroquest project. Also attached as a zip file.
[Memory Offsets]
ZoneAddr=7832272
CharAddr=7737324
SpawnHeaderAddr=7737264
TargetAddr=7737336
ItemsAddr=7737268
[SpawnInfo Offsets]
NameOffset=1
XOffset=88
YOffset=80
ZOffset=92
HeadingOffset=76
SpeedOffset=100
SpawnIDOffset=328
TypeOffset=308
ClassOffset=322
RaceOffset=336
HideOffset=320
LastnameOffset=248
NextOffset=228
LevelOffset=316
[GroundItem Offsets]
NameOffset=220
XOffset=212
YOffset=216
ZOffset=208
SpawnIDOffset=8
NextOffset=4
Mr. Suspicious
06-13-2003, 07:34 PM
OwnedBySpawnIDOffset = 332
2 Bytes, indicates the "owner" of the mob. This identifies pets, familiars, horses etc. and will allow in time the filtering of player pets from the lists
Pseudocode:
if (cur.OwnedBySpawnID != 0 && OwnedBySpawnID.Type == 0)
{
}
So if OwnedBySpawnID is not 0 and the Type of the Spawn with that number is a player then the current mob is a player pet.
Mr. Suspicious
06-14-2003, 05:56 PM
TypeNameOffset = 352
1 Byte, correlates with ShowEQ typenames.h
cavemanbob
06-14-2003, 10:10 PM
Thanks, I'll try to add when I get a chance.
nycjpm
07-11-2003, 04:12 PM
One the SEQ homepage the first thing I see is recent information pertaining to offsets in SEQ since the 07/10/patch:
My question is. How does one apply these offsets? I searched the ./showeq/src files but cannot find anything that looks like this and there is no mention of offsets in the FAQ.
Could someone please provide some "quick and dirty" instructions on how to apply these offsets? I think the most recent ones are as follows:
[Memory Offsets]
ZoneAddr=7832272
CharAddr=7737324
SpawnHeaderAddr=7737264
TargetAddr=7737336
ItemsAddr=7737268
[SpawnInfo Offsets]
NameOffset=1
XOffset=88
YOffset=80
ZOffset=92
HeadingOffset=76
SpeedOffset=100
SpawnIDOffset=328
TypeOffset=308
ClassOffset=322
RaceOffset=336
HideOffset=320
LastnameOffset=248
NextOffset=228
LevelOffset=316
[GroundItem Offsets]
NameOffset=220
XOffset=212
YOffset=216
ZOffset=208
SpawnIDOffset=8
NextOffset=4
Elyon
07-12-2003, 08:31 AM
Offsets are used with MYSEQ, not SEQ.
If you are talking about applying them to MYSEQ, you change them on the server side of myseq in the myseqserver.ini file.
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