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uRit1u2CBBA=
09-10-2003, 12:07 AM
349 - Froglok Skeleton (maybe Guktan Skeleton?)
350 - Froglok Ghoul (maybe Guktan Ghoul?)
370 - Burrower
371 - Froglok Spirit (maybe Guktan Spirit?)
375 - Evil Eye (Does anyone else knows what to call these?)

All are from Deeper Guk.

Zone numbers seem to be messed up at this time, or I'd have a few of those too.

Looks like we get a good zone number at the momment of zoning, but then it turns into a large negative number. After zoning is completed, it becomes fine again.

uRit1u2CBBA=
09-10-2003, 10:31 PM
367 - Skeleton

icyman
09-11-2003, 06:00 AM
375 - Evil Eye (Does anyone else knows what to call these?)
I would be more inclined to call it a beholder myself, that's definately the first thing I thought when I first saw it.

I also definately prefer the Guktan xxx name rather then Froglok xxx (especially seeing as undead frogs (in LGuk) are definately different models from the undead Guktan (in Deepest Guk)).

Just mho.


][cyman

uRit1u2CBBA=
09-11-2003, 06:35 AM
I agree with Guktan (I thought of that as I was posting it -- my notes still state Froglok that I was writing while I was in the dungeon).

I like Beholder. I'll change my .h file with that.

I'll post another patch for the races.h file as soon as I adventure more and can fill in more of the NULL slots to make it worth our time.

curio
09-13-2003, 03:57 AM
updated 9/16

The only annoying part is the treasure chest objects (376-381), which dont seem to be consistent between dungeons. ie: '377l' in Tak shows up as a 'barrel', and in Ruj is shows up as a crate. Im considering just changing them all the type "treasure object".



"Guktan Skeleton", // 349
"Guktan Ghoul", // 350
"Dark Elf", // 351
"Dark Elf", // 352
NULL, // 353
NULL, // 354
NULL, // 355
NULL, // 356
NULL, // 357
NULL, // 358
"Elf Vampire", // 359
"Progeny", // 360
"Ruj Orc", // 361
NULL, // 362
NULL, // 363
"Sand Elf", // 364
NULL, // 365
"Ruj Orc Boss", // 366
"Rawbone", // 367
"Mummy", // 368
"Ruj Goblin", // 369
"Scarab", // 370
"Guktan Spirit", // 371
"Whirlwind", // 372
"Wraith", // 373
"Sand Golem", // 374
"Beholder" // 375
"Crate", // 376
"Barrel", // 377
"Chest", // 378
"Vase", // 379
"Coffin", // 380
"Weapon Rack", // 381


in all of the above cases, doing "% r" in game produced the "No Text Set" message, so i felt free to pick whatever seemed appropriate.

uRit1u2CBBA=
09-13-2003, 08:39 AM
I didn't think of trying to do %r's -- too busy failing my adventures I guess. I'll try to remember to do so.

Here are more that I found from Mistmoore:

359 - Elf Zombie
360 - (no clue what to call that. See attached .GIF and offer suggestions please. There is also a female version in a purple robe that uses the same race number.)
368 - Mummy
372 - Tornado (don't know how we should call this either, I have seen it in other zones (everfrost) with different colors depending on the zone, but they all share the same race number. What do we want to call this?)
373 - Shadow (if someone else has another name they would like used, I'm open to suggestions as well).

curio
09-13-2003, 01:24 PM
360 - (no clue what to call that. See attached .GIF and offer suggestions please. There is also a female version in a purple robe that uses the same race number.)
372 - Tornado (don't know how we should call this either, I have seen it in other zones (everfrost) with different colors depending on the zone, but they all share the same race number. What do we want to call this?)
373 - Shadow (if someone else has another name they would like used, I'm open to suggestions as well). [/B]

360 - I dunno either, i called mine "Goth"
372 - Whirlwind? Tornado? Dustdevil?
373 - Shadow? Wraith? Darksoul?

sakshale
09-13-2003, 08:44 PM
The following ShowEQ log messages consistantly correspond to:

Formatted: 01d8: House of Fordel
Formatted: 01d8: Haven Defenders
Formatted: 01d8: Traders of the Haven
Formatted:Simple: 008a: 000f


Your faction standing with House of Fordel got better.
Your faction standing with Haven Defenders got better.
Your faction standing with Traders of Haven got better.
You gain experience!

uRit1u2CBBA=
09-14-2003, 12:15 PM
Here is another image from Veksar that I don't know what it should be called in the races.h file -- any one have any suggestions?

Talorn
09-15-2003, 08:07 AM
looks like a Dug (http://www.starwars.com/databank/character/sebulba/index.html) to me $$


-Talorn

perlmonkey
09-15-2003, 08:51 AM
uRit1u2CBBA=, what was the code on that guy?

His face looks dragonish, and his body is sort of anthropomorphic lizard, so I'd say "Dracoman" or "Dracoid".

pooz
09-15-2003, 11:02 AM
"Guktan Skeleton", //349
"Guktan Ghoul", //350
"Vampire", //359
"Royal Vampire", //360
"Sand Elf", //364
"Skeleton", //367
"Mummy", //368
"Scarab", //370
"Guktan Spirit", //371
"Whirlwind", //372
"Apparition", //373
"Sand Golem", //374
"Beholder", //375
"Box", //376
"Barrel", //377
"Chest", //378
"Vase", //379
"Coffin" //382

uRit1u2CBBA=
09-15-2003, 12:04 PM
Originally posted by perlmonkey
uRit1u2CBBA=, what was the code on that guy?

His face looks dragonish, and his body is sort of anthropomorphic lizard, so I'd say "Dracoman" or "Dracoid".

I don't remember off hand, I'm at work now, and my notes are at home.

I think it might be 354 and 355, but I don't know 100% of that.

I'll verify this when I get home and look at my notes.

Mapfiend
09-16-2003, 01:16 AM
To me, he looks like a Gnoll with a lizard texture applied :)

uRit1u2CBBA=
09-18-2003, 03:13 AM
Originally posted by uRit1u2CBBA=
Here is another image from Veksar that I don't know what it should be called in the races.h file -- any one have any suggestions?

The only thing I could think of was Veksar Citizen. I've added that into my races.h file under 354 and 355 unless someone else can think of something better.

The description probably belongs with a few other adjacent values, but I've not been very far into the zone to verify.

curio
09-23-2003, 04:32 AM
Here are more that I found from Mistmoore:

359 - Elf Zombie
360 - (no clue what to call that. See attached .GIF and offer suggestions please. There is also a female version in a purple robe that uses the same race number.)


From the EQ Lore after completing 10 MM adventures:



Vual Stoutest says 'I have to make this quick. So far, I've found out there are several different castes of vampires down there. I know there are Orphans, Sustainers, Loyals and Progeny. It also seems like those organizations of vampires are split. It's clear to me so far that the Orphans are the lowest and most filthy class of vampires in the catacombs. If you come back fairly soon, I will probably be able to learn more.'
You have received an invaluable piece of information!
Your Adventurer Stone glows with more power as you gain stature with the Wayfarers Brotherhood.


Not sure how / if the 4 vampire types mentioned above map to distinct model names. There's certainly a model that looks like an orphan/waif.