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View Full Version : CVS Commit (09/10/03) + Tarball + diff



Zaphod
09-10-2003, 12:52 AM
CVS commit that makes ShowEQ work with the 09/09/03 EQ LDoN patch.



dohpaZ (09/10/03)
---------------------
+ Updated version to 4.3.12
+ Applied patch #802406 "Patch for Combat Window" from UnGod (belith)
+ Applied patch 802938 "Some Updates to races.h" from llaffer
+ Fixed a couple bugs in libEQ.cpp
+ Fixed packet.cpp to use BUFSIZ instead of 1500 for pcap snaplen
+ Updated to 09/09/03 patch - structure changes and new opcodes (some nods to Talorn).
+ Updates zones.h to include the new LDoN zones.
+ Generated an up to date spells.h from the LDoN spells_en.txt file.


It should be appearing on the pserver and ViewCVS server in about 24 hours.

Due to the sad :( state of SourceForges' pserver access to CVS (http://sourceforge.net/docman/display_doc.php?docid=17790&group_id=1#cvs) I have created a tarball release of the 4.3.12 ShowEQ sources.

The ShowEQ 4.3.12 tarball contains all of the latest changes and may be found here (http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.12.tar.bz2?download) in the ShowEQ Files section (http://sourceforge.net/project/showfiles.php?group_id=10131) and on my site (http://www.doomed.to/showeq/).

Users of my previous release (4.3.11) may choose to just apply the patch that can be found here at my site (http://www.doomed.to/showeq/) (because it's too large to attach to this message).

Enjoy,
Zaphod (dohpaZ)

spungee
09-10-2003, 01:33 AM
you, sir, are > *

Ramirez
09-10-2003, 05:20 AM
lacking words to describe how good you are.

WTG!

trustno1
09-10-2003, 06:53 AM
Works like a charm! WOOOOOOT!

GratefulUser
09-10-2003, 09:35 AM
Your hard work is much appreciated. Thank you.

geEQ
09-10-2003, 02:19 PM
Please accept my hearfelt thanks. If I had a womb, I would bear your children.

tired_n_cranky
09-11-2003, 02:44 PM
I am having a womb implanted so I may bear forth his progeny.

S_B_R
09-11-2003, 03:29 PM
Ok that exchange was totally uncalled-for


;)

futuro
09-11-2003, 06:38 PM
Originally posted by S_B_R
Ok that exchange was totally uncalled-for


;)

But funny :D

Zaphod
09-12-2003, 07:27 AM
Originally posted by S_B_R
Ok that exchange was totally uncalled-for


;)
But gave me a laugh... ;)

Enjoy,
Zaphod (dohpaZ)

Dark
09-12-2003, 01:45 PM
Thank Z, from us on the B Ark.

Havent used Seq for a while. Deleted my old install. "unzipped" new version , compiled and it went 1st time.

Thanks again

uncleubb
09-12-2003, 03:31 PM
Thanks for the update Zaphod et al. Thanks for whatever you did to get the (limited) exp functionality working again as well.

Looks like at least one Dev has become more interested... LDON? Hehe

ChaosU
09-15-2003, 06:00 PM
Nice fast patch, Bu ti just want to state since i have not seen anyone else saying it. there is some kind of problem with spawns and staying in same zone for longer time. it will lose resync and you have to rezone. im not sure if im the only one or it has been noted and fix somewhere else on this site... since im not looking for a fix but stating it since i have not seen it on this threat there is on the main page :-()

LordCrush
09-15-2003, 10:19 PM
Originally posted by ChaosU
Nice fast patch, Bu ti just want to state since i have not seen anyone else saying it. there is some kind of problem with spawns and staying in same zone for longer time. it will lose resync and you have to rezone. im not sure if im the only one or it has been noted and fix somewhere else on this site... since im not looking for a fix but stating it since i have not seen it on this threat there is on the main page :-()

look at this thread ... its a quite wired problem

http://seq.sourceforge.net/forums/showthread.php?s=&threadid=3945