Dedpoet
09-15-2003, 07:17 AM
I know this topic was around before and I distinctly remember talking to casey about it, but I'm failry certain it was in IRC, as I can't find any evidence here. I thought I'd bring it back up since Zaphod has been around again (/salute zaphod).
There is a strange issue with the mob spawn timer countdown that I haven't been able to get my mind around fully. Once the spawn time has been established, ShowEQ puts a timer on the spawn point predicting when the next spawn will happen. Sometimes, this timer will say unknown even though the spawn point will still turn yellow, then blink red at the appropriate times. The color part of the timer works, but the countdown timer itself doesn't all the time.
I think this happens when the respawn time is > 20 minutes or so, though I'm not certain. I know I have used it extensively in zones where the respawn is 18 minutes (many Kunark dungeons) and it works great there. I've found that in BoT, for example, the timers never work, and I believe the spawn time there to be more than 20 minutes.
Could this just be a matter of the timer "window" not being large enough? Could it be some issue with time not being calculated properly after noon/midnight? I'm going to dig around a bit and see if I notice anything obvious, but some of you who are more familiar with the code may think of something right away.
Mob timers are a feature I use heavily, and I would love if they worked properly on the longer spawn times as well.
There is a strange issue with the mob spawn timer countdown that I haven't been able to get my mind around fully. Once the spawn time has been established, ShowEQ puts a timer on the spawn point predicting when the next spawn will happen. Sometimes, this timer will say unknown even though the spawn point will still turn yellow, then blink red at the appropriate times. The color part of the timer works, but the countdown timer itself doesn't all the time.
I think this happens when the respawn time is > 20 minutes or so, though I'm not certain. I know I have used it extensively in zones where the respawn is 18 minutes (many Kunark dungeons) and it works great there. I've found that in BoT, for example, the timers never work, and I believe the spawn time there to be more than 20 minutes.
Could this just be a matter of the timer "window" not being large enough? Could it be some issue with time not being calculated properly after noon/midnight? I'm going to dig around a bit and see if I notice anything obvious, but some of you who are more familiar with the code may think of something right away.
Mob timers are a feature I use heavily, and I would love if they worked properly on the longer spawn times as well.