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Zaphod
10-09-2003, 05:51 PM
CVS commit of ShowEQ 4.3.16, works with 10/09/03 EQ Live.



dohpaZ (10/09/03)
---------------------

Updated version to 4.3.16
Updated to 10/09/03 patch - structure changes and new opcodes. (props go out to Quark, Freakyuno, and suseuser7341 for the assist).
Integrated patch# 820410 "More races and classes" from llaffer (uRit1u2CBBA=)
Added support for new OP_ItemPlayerPacket.




NOTE: As of the 10/09/03 EQ patch you must use eqstr_us.txt for formatted strings (instead of eqstr_en.txt).

NOTE: As of the 10/09/03 EQ patch you must use spells_us.txt for spell information (instead of spells_en.txt).

NOTE: This release included many changes, so don't forget to do a 'make -f Makefile.dist', 'configure', 'make', and last but definitely not least 'make install'.

It should be appearing on the pserver and ViewCVS server in about 24 hours.

Due to the sad :( state of SourceForges' pserver access to CVS (http://sourceforge.net/docman/display_doc.php?docid=17790&group_id=1#cvs) I have created a tarball release of the 4.3.16 ShowEQ sources. With the hoops I had to jump through tonight to create the tarball, I'd say CVS is pretty damn sad (made worse by the shell server (http://sourceforge.net/docman/display_doc.php?docid=2352&group_id=1#shell) being down). Although according to Patrick McGovern, Director SourceForge.net (http://sourceforge.net/docman/display_doc.php?docid=2352&group_id=1#cvs) they are supposed to get better real soon now.

The ShowEQ 4.3.16 tarball contains all of the latest changes and may be found on my site (http://www.doomed.to/showeq/).

I will announce its availability through the SourceForge File Release system as soon as I can put it there (Write access to it is currently down for scheduled maintenance (https://sourceforge.net/docman/display_doc.php?docid=2352&group_id=1#sfwebsite).

Users of my previous release (4.3.15) may choose to just apply the patch that can be found here at my site (http://www.doomed.to/showeq/) (because it's too large to attach to this message).

Enjoy,
Zaphod (dohpaZ)

ieatacid
10-09-2003, 06:34 PM
You, sir, are truly amazing :)

And here I thought I was going to have to do without SEQ tonight.

Thanks. All your hard work is appreciated.

marp
10-09-2003, 08:01 PM
Building now. Fine work.

Kimper
10-09-2003, 08:20 PM
Great work Zaphod!!

Sorry for my stupidity, but as I mentioned earlier I am just picking up EQ again after a year, and I have forgotten the meager linux skills I once had (thanks to seq).

So since CVS is down could one of you guys could just quickly give me the syntax for getting and unpacking the old tarball that would be great :)

Couldn't find that in a search under tarball...

Thanks!

Kimper
10-09-2003, 08:27 PM
Doh, more searching found this::

quote:
--------------------------------------------------------------------------------
You need to make sure to untar the tarball into it's own directory. It should not be untarred over another directory.

So, yes. wipe your old showeq directory and untar.

Here's an example:


code:--------------------------------------------------------------------------------
$ cd ~
$ rm -fr showeq
$ tar xjvf ShowEQ-4.3.9.tar.bz2
$ cd showeq
$ make -f Makefile.dist
$ ./configure
$ make
$ make install
--------------------------------------------------------------------------------


Enjoy,
Zaphod (dohpaZ


I will just dl it from a browser window.. sorry for the fuss :)

Tor K'tal
10-10-2003, 07:48 AM
I know this is probably the wrong forum for this but for the next commit could you add to this:

NOTE: As of the 10/09/03 EQ patch you must use eqstr_us.txt for formatted strings (instead of eqstr_en.txt).

NOTE: As of the 10/09/03 EQ patch you must use spells_us.txt for spell information (instead of spells_en.txt).
Incopperate that they are needed/useful to have in the /usr/local/shared/showeq directory into one of the readme files. A quick search here on the forum educated me where they needed to go, but a grep on my showeq directory that I run the make process from didn't inform me.

Personally I have just made symbol links to them with a shared dirrectory on my windows machine. Which isn't actually the most discreete way to do it, but it does allow it to always remain up to date in my easily (unless the file name was changed).

Before I forget to mention it, Great work on the quick turn around with the opcode stuff.

~ TK

Amadeus
10-10-2003, 08:41 AM
Incopperate that they are needed/useful to have in the /usr/local/shared/showeq directory into one of the readme files. A quick search here on the forum educated me where they needed to go, but a grep on my showeq directory that I run the make process from didn't inform me.

Personally I have just made symbol links to them with a shared dirrectory on my windows machine. Which isn't actually the most discreete way to do it, but it does allow it to always remain up to date in my easily (unless the file name was changed).


I don't know that I've ever used the *_en.txt files with ShowEQ before .... what functionality do they add?

uRit1u2CBBA=
10-10-2003, 09:18 AM
Starting with .14, spells_??.txt file is read in for spell data instead of the spells.h file (since it got pretty huge, and seemingly never-ending).

Though I didn't see anywhere that eqstr_us.txt was needed. (of course I've not yet checked the source.)

Zaphod
10-10-2003, 11:01 AM
The ShowEQ 4.3.16 tarball may now also be found here (http://prdownloads.sourceforge.net/seq/ShowEQ-4.3.15.tar.bz2?download) in the ShowEQ Files section (http://sourceforge.net/project/showfiles.php?group_id=10131) as well as on my site (http://www.doomed.to/showeq/).

Also, please keep help requests/support questions in the ShowEQ Help Desk forum (http://seq.sourceforge.net/forums/forumdisplay.php?s=&forumid=5).

And general commentary should go in the ShowEQ General Discussion forum (http://seq.sourceforge.net/forums/forumdisplay.php?s=&forumid=4).

spells_us.txt is used for spell name and duration information for the spell list window and for spell information output to stdout.

eqstr_us.txt is used for displaying formatted messages from the EQ server for display in the Channel Messages window and in stdout. It'll just display raw information from the packet without it.

Enjoy,
Zaphod (dohpaZ)