Stogar
11-26-2003, 12:13 PM
First off great work on keeping this project going.
I recently upgraded to 1.15.11 from a very old version. In the old version Players were shown as triangles and had the correct con color. In this version (for me at least) they show up on the map as very small yellow circles. I have changed the "don't draw players with con colors" on and off, doesn't seem to work.
My question: Is my install just screwed up and player con is supposed to show or is yellow circle the correct display for players?
I found this:
// Draw Other Player
if (Settings.Instance.DontConPlayers)
FillRectangle(yellowBrush, x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
else {
FillRectangle(conColors[sp.Level], x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
DrawRectangle(yellowPen, x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
}
So if that option IS checked I should see a rectangle in yellow?
If it IS NOT checked I should see a rectangle in conColors?
Come to think of it all my spawns are very small "pinhole" dots on the map. I run the client on my laptop and on a 2003 Server. Could my .NET framework be screwed?
Maybe best would help me to get the basic info:
What are spawns on map supposed to look like, pinhole point, circle, triangle, rectangle(square)?
Am I on the right track in the above code?
Thanks again for the work on the project. I hope to have something to contribute in the future.
-Sto
I recently upgraded to 1.15.11 from a very old version. In the old version Players were shown as triangles and had the correct con color. In this version (for me at least) they show up on the map as very small yellow circles. I have changed the "don't draw players with con colors" on and off, doesn't seem to work.
My question: Is my install just screwed up and player con is supposed to show or is yellow circle the correct display for players?
I found this:
// Draw Other Player
if (Settings.Instance.DontConPlayers)
FillRectangle(yellowBrush, x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
else {
FillRectangle(conColors[sp.Level], x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
DrawRectangle(yellowPen, x-SpawnSizeOffset, y-SpawnSizeOffset, SpawnSize, SpawnSize);
}
So if that option IS checked I should see a rectangle in yellow?
If it IS NOT checked I should see a rectangle in conColors?
Come to think of it all my spawns are very small "pinhole" dots on the map. I run the client on my laptop and on a 2003 Server. Could my .NET framework be screwed?
Maybe best would help me to get the basic info:
What are spawns on map supposed to look like, pinhole point, circle, triangle, rectangle(square)?
Am I on the right track in the above code?
Thanks again for the work on the project. I hope to have something to contribute in the future.
-Sto