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View Full Version : Multiple Target



aneqplayer
12-06-2003, 02:52 PM
Lets say you are hunting the dreaded tundra kodiak pelt for coldain ring instead of paying 1k for each pelt. When you zone into EW you see about 8 kodiaks on client. When you click them individually it takes a while and they move so it is hard to tell which one to go for next.

Is it feasible to let the client select multiple mobs for multiple lines? Like windows file clicking.. shift will select all between and control will add/remove individual ones.


Also 2nd, the update on some long range mobs seem to happen very rarely.. is that server controlled or is there a way to change the distance(im guessing double bandwidth it takes?) of "quality" updates?

showme1
12-06-2003, 07:46 PM
Eq only sends data within 1000 range of where you are. it is their half ass way to cut down on lag. Basically that is why you only notice real time movement of mobs that are within 1000 range of you. No real way to fix this as that is all they send to the client

jag111
12-07-2003, 02:14 PM
You might want to add the kodiaks to the hunt section of that zone's alert file. That way, all of them will show up flashing on the map and you don't have to manually click on them to know where they are.

xeerex
12-08-2003, 12:25 PM
Good idea Jag. Plus it gives them the extra "tag" in the spawn list. You could sort the spawnlist and they will all be listed close together if you wanted to click them.