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View Full Version : Spawn Depth Filter



onnatop
01-31-2002, 05:49 PM
So, after all the upgrade stuff to GCC3, etc... I took a break from using SEQ for a while. Recently spent the time to upgrade my system, get it all working again, have to say, looks great!

Have a small problem, though, perhaps the question can be answered easily here:

Prior versions of SEQ I could filter spawn dots on the screen based on depth. There was a menu to do it. I saw the changes to the map functionality, very cool, but I can't figure out how to hide depth filtered spawns.

Like I said, probably a quick and easy answer, thanks!

EDIT: Ugh, move me to the help forum, sorry =/

SeqTester
02-01-2002, 08:55 AM
Right click on map, there are many options here and that is one of them. I think it was one of the 1st few, but could be wrong. I am at work so can not check for you.