onnatop
01-31-2002, 05:49 PM
So, after all the upgrade stuff to GCC3, etc... I took a break from using SEQ for a while. Recently spent the time to upgrade my system, get it all working again, have to say, looks great!
Have a small problem, though, perhaps the question can be answered easily here:
Prior versions of SEQ I could filter spawn dots on the screen based on depth. There was a menu to do it. I saw the changes to the map functionality, very cool, but I can't figure out how to hide depth filtered spawns.
Like I said, probably a quick and easy answer, thanks!
EDIT: Ugh, move me to the help forum, sorry =/
Have a small problem, though, perhaps the question can be answered easily here:
Prior versions of SEQ I could filter spawn dots on the screen based on depth. There was a menu to do it. I saw the changes to the map functionality, very cool, but I can't figure out how to hide depth filtered spawns.
Like I said, probably a quick and easy answer, thanks!
EDIT: Ugh, move me to the help forum, sorry =/