Moreso
01-25-2004, 07:05 PM
On how alerts work.
If I wanted to set alert for AC in sro or oot..it would look like this in global.txt
# Include # on every line that is not a filter
# Be sure to only have up to 1 extra space at the end
#
#
# Hunt will put a yellow circle around the mob
[hunt]
#
#
# Caution will draw an flashing line to the target (traps etc)
[caution]
#
#
# Rare will draw a flashing white circle around the mob
[rare]
An Ancient Cyclops
Right?
And I seem to remember it can also play a sound when the rare comes on to spawnlist? How would I do that?
Thanks for any help, in advance.
If I wanted to set alert for AC in sro or oot..it would look like this in global.txt
# Include # on every line that is not a filter
# Be sure to only have up to 1 extra space at the end
#
#
# Hunt will put a yellow circle around the mob
[hunt]
#
#
# Caution will draw an flashing line to the target (traps etc)
[caution]
#
#
# Rare will draw a flashing white circle around the mob
[rare]
An Ancient Cyclops
Right?
And I seem to remember it can also play a sound when the rare comes on to spawnlist? How would I do that?
Thanks for any help, in advance.