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View Full Version : SEQ 5.0.0.6 Beta - Unknown Spawns



LordCrush
02-15-2004, 03:30 PM
Hi 8),

i have little infos atm, but i am getting unknown spawns with beta 6. Has anyone else the same problem ?

Running SUSE 9.0 with SEQ from tar-ball.

I will try to get more informations the soon

/cheer Zaphod .. great work on SEQ 5.x

quackrabbit
02-16-2004, 10:03 PM
I'm getting more than usual myself.

RH 7.3, running from tarball of beta 6.

Zaphod
02-16-2004, 11:37 PM
Can you tell if you are losing sync or not?

Enjoy,
Zaphod (dohpaZ)

LordCrush
02-17-2004, 12:44 AM
I have seen 3 or 4 Debug-Lines with arg-giveup. Is there a switch to turn off spell and chat in the console window ?

Yesterday i had nearly no updates on spawns.

I am not at home today, but i will try to do more debuging on Wednesday.

Zaphod
02-17-2004, 07:48 AM
You can selectively enable/disable what is filtered into any of the ShowEQ Channel Message windows by brining up its menu (either by right-clicking in it or also from the "Window" menu) and going to the "Message Type Filter - Show" sub-menu and enabling/disabling the specific types of messages you wish to see. You can also use the "Refresh Messages" menu pick so adjust the contents to your current selections.

Enjoy,
Zaphod (dohpaZ)