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View Full Version : Seq decodes but does not detect movement



PowerFailPhone
02-26-2004, 07:25 PM
I have a problem that I haven't seen posted here yet.

Basically seq kinda works, it detects the zone, it detects the spawns, it decodes the spawns, and I can see other players move (sometimes) but it never updates my heading or location on the map. Unless I die or zone.

This was working fine until the patch for GoD and the coresponding fixes.

Cryonic
02-26-2004, 09:42 PM
If it isn't seeing your movement, then it isn't seeing the client -> server traffic. Verify you are listening on the correct interface.