PDA

View Full Version : maps not working



doox00
08-11-2004, 04:51 PM
When I zone into a zone, the map shows for a brief second in seq, then map goes away. this is what it says. Worked like a charm until patch today.

Info: Client Detected: 192.168.1.2
Zone: EntryCode: Client
Info: No Map found for zone 'unk_zone_16642'!
Info: Checked for all variants of 'unk_zone_16642.map', 'unk_zone_16642.txt', and 'unk_zone_16642_1.txt'
Info: in directories '/root/.showeq/maps' and '/usr/local/share/showeq/maps'!
Info: Loading Zone Filter File: /home/spanky
Zone: Zoning, Please Wait... (Zone: 'unk_zone_16642')

thanks

EpicCamp
08-11-2004, 05:39 PM
You're forgetting the real error part there =P

Warning: OP_NewZone (0xeb) (dataLen: 672) doesn't match: sizeof(newZoneStruct):596
Noob at this but assuming this could mean the opcode is the same but merely an increase in size of the struct.

Seems to be the only "error" I get.

-EpicCamp

Omiime
08-11-2004, 05:51 PM
I opened everquest.h in src directory

looked for newZoneStruct


/*0520*/ uint8_t unknown0520[152]; // *** Placeholder
/*0616*/
};


recompiled.

I know what I did wasn't right, but now maps are loading up.

I still get this of course at start

Info: No Map found for zone 'unk_zone_16642'!
Info: Checked for all variants of 'unk_zone_16642.map', 'unk_zone_16642.txt', and 'unk_zone_16642_1.txt'

but after a few seconds it loads them.

guild thing was changed too, but I could careless about it

EpicCamp
08-11-2004, 05:56 PM
Bah you beat me to it, was typing my post as you were typing yours =P Oh well. Everyone can be happy ;)

-EpicCamp

Omiime
08-11-2004, 05:59 PM
heheh, I just read your post after mine :) oh well. at least we got maps back. And we trying to keep this thing going. Hopefully someone smarter then us, will come by. And fix it all up :)

EpicCamp
08-11-2004, 06:03 PM
Looks like more struct changes than just that though. Im getting only 1 buff shown on me and its always wrong. You just made the comment about guild shit being wrong too. So i'm sure there's a plethora of other struct changes. Oh well, at least spawns are showing up correctly as far as I can tell, and that's what I mainly use ShowEQ for =)
-EpicCamp

e@tme
08-12-2004, 05:24 AM
Epiccamp:

in order to fis buff list, you need to copy the new spells_us.txt and eqstr_us.txt (think thats how they are spelled :p ) over to your linux box.

This fixed wrong spells for me

doox00
08-12-2004, 08:09 AM
Thanks for the quick reply and solution/temporary fix. Worked like a charm!