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BlueAdept
05-11-2005, 08:59 PM
SEQ is borked after this patch. Borked real good.

Is it just opcodes or was the struct screwed with?

Guess this gives me more time to work on my website, huh.

Cryonic
05-11-2005, 09:15 PM
normal crap on patch day, BA. You should know that, heheh. Easy way to tell if it is just opcodes or structs also, look at the error messages of the console and lack of data on the map, hehehheheheheheehheheheheh

purple
05-11-2005, 09:23 PM
All opcodes changed and some of the pretty important structs have changed also. So far I've done charProfileStruct and still have structs to fix for spawnStruct, zoneEntry, serverZoneEntry, playerPosUpdate, and playerSelfPosUpdate. And that's just what I've figured out so far. Haven't had as much time as I'd like to have to work on it. It might be a day or two.

BlueAdept
05-12-2005, 07:35 AM
I knew that the patch would break it. I posted to let others know and to see if structures were changed.

After the structures are fixed, Ill help, as much as I can, with opcodes.