View Full Version : trap code
dphantom
07-05-2006, 11:10 PM
anyone figure out the trap code?
for the life of me, I cannot figure this opcode out. I know.... I am retarded
purple
07-06-2006, 06:47 AM
The trap code is what was actually in that glowing briefcase in Pulp Fiction, right?
dphantom
07-06-2006, 02:58 PM
lol, what was in that brief case. Ive seen that movie a hundred times, never figured that out either.
rasthan
07-06-2006, 05:18 PM
lol, what was in that brief case. Ive seen that movie a hundred times, never figured that out either.
http://en.wikipedia.org/wiki/Pulp_Fiction has a section regarding the briefcase.
cax0r
07-06-2006, 07:25 PM
I think i might be having the same issue. Seems like it is trying to draw objects in the middle of nowhere. I'm on the progression server and here is a snippet of whats going on in the background. no objects are being drawn correctly.
Warning: INVALID PACKET: Bad CRC [192.168.0.1:1900 -> 239.255.255.250:1900] netOp 544e seq 0000 len 244 crc (0d0a != 91b0)
Warning: INVALID PACKET: Bad CRC [192.168.0.1:1900 -> 239.255.255.250:1900] netOp 544e seq 0000 len 287 crc (0d0a != a738)
Warning: INVALID PACKET: Bad CRC [192.168.0.1:1900 -> 239.255.255.250:1900] netOp 544e seq 0000 len 317 crc (0d0a != af00)
Warning: OP_ClientUpdate (0x178a) (dataLen: 40) doesn't match: sizeof(playerSelfPosStruct):36
Warning: INVALID PACKET: Bad CRC [192.168.0.103:1119 -> 69.28.148.250:27014] netOp 3056 seq 0000 len 53 crc (0000 != 08fe)
Warning: OP_ClientUpdate (0x178a) (dataLen: 40) doesn't match: sizeof(playerSelfPosStruct):36
Warning: OP_ClientUpdate (0x178a) (dataLen: 40) doesn't match: sizeof(playerSelfPosStruct):36
Warning: OP_ClientUpdate (0x178a) (dataLen: 40) doesn't match: sizeof(playerSelfPosStruct):36
purple
07-06-2006, 08:26 PM
Finding the trap code will definitely fix that problem.
cax0r
07-07-2006, 04:48 PM
I am not so techno savvy when it comes to linux and the like. can someone point me in the right direction. I have experience in C++ and other programming languages / concepts. I'm just unsure how to attack this.
purple
07-08-2006, 02:54 PM
The most important part is the connection between your error and the original problem in this thread. Figure that out first.
dphantom
07-08-2006, 09:06 PM
Thanks Ras! that's a good read
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