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uRit1u2CBBA=
07-28-2006, 02:42 PM
For those of you who have the old Beta Patcher that's been around for a while, you can use it to start pulling down files for the beta server.

Looks like some new UI windows to incorporate into custom UIs and a revamped character creation screen.

I ran my dbstr_us.txt parser to pull out the list of races, and here's the new races that came out of it:


"Bixie", // 520
"Centaur", // 521
"Drakkin", // 522
"Giant", // 523
"Gnoll", // 524
"Griffin", // 525
"Goo", // 526
"Harpy", // 527
"Mammoth", // 528
"Satyr", // 529
"Dragon", // 530
"Dragon", // 531
"Dyn'Leth", // 532

There's not much more that I can pull out of the data, but I know some of you can, so go nuts and let us know what you find. :)

ieatacid
07-28-2006, 04:33 PM
New zone names. I know highpass isn't new but the ID changed.

"long name" "shortname" zone id


"Crescent Reach" "crescent" 394

"Blightfire Moors" "moors" 395

"Stone Hive" "stonehive" 396

"Goru`kar Mesa" "mesa" 397

"Blackfeather Roost" "roost" 398

"The Steppes" "steppes" 399

"Icefall Glacier" "icefall" 400

"Valdeholm" "valdeholm" 401

"Frostcrypt, Throne of the Shade King" "frostcrypt" 402

"Sunderock Springs" "sunderock" 403

"Vergalid Mines" "vergalid" 404

"Direwind Cliffs" "direwind" 405

"Ashengate, Reliquary of the Scale" "ashengate" 406

"Highpass Hold" "highpasshold" 407

Edit: Apparently they've been there since June.

uRit1u2CBBA=
07-28-2006, 05:08 PM
Actually, "highpasshold" is new. It's current name is "highpass" and will be no longer used when the new espansion comes out. (They're taking a lesson learned from the freeport zone changes - change the zone name and number so things don't get messed around when people patch their live with beta, then try to go back. (unlike Bazaar, Arena, Lavastorm, etc.)

seqfan
07-31-2006, 01:35 AM
The races listed that are already in the game (bixie, gnoll, etc) are getting new models.

uRit1u2CBBA=
07-31-2006, 09:46 AM
I figured that was the case, but if SEQ doesn't know what they are, it will put in the numbers instead of the name in the spawn list.