Razzle
04-19-2009, 07:08 PM
Release Version 1.25
Dated 19 April 2009
More tweaks to improve Spawn Timer accuracy and performance.
Selecting a Spawn Timer will now identify the mob that last spawned on the map (if it is still alive). Even if mob is a roamer, it can be identified by selecting the Spawn Timer on list or map.
Consolidated view options to a single list.
Added several optimizations to reduce cpu usage (improvement is very noticable).
Enhanced Depth Filtering (without dynamic alpha) to better view maps. Map lines filtered above will be faded and dashed. Lines filtered below will be faded only. Mobs below will be small dots while mobs above will be hollow circles of normal spawn size. Spawn points above will be normal size but faded. Spawn points below will be small size.Installer:
https://sourceforge.net/project/downloading.php?group_id=10131&filename=MySEQ_Open_1.25.msi&a=79611456
Razzle
Dated 19 April 2009
More tweaks to improve Spawn Timer accuracy and performance.
Selecting a Spawn Timer will now identify the mob that last spawned on the map (if it is still alive). Even if mob is a roamer, it can be identified by selecting the Spawn Timer on list or map.
Consolidated view options to a single list.
Added several optimizations to reduce cpu usage (improvement is very noticable).
Enhanced Depth Filtering (without dynamic alpha) to better view maps. Map lines filtered above will be faded and dashed. Lines filtered below will be faded only. Mobs below will be small dots while mobs above will be hollow circles of normal spawn size. Spawn points above will be normal size but faded. Spawn points below will be small size.Installer:
https://sourceforge.net/project/downloading.php?group_id=10131&filename=MySEQ_Open_1.25.msi&a=79611456
Razzle