View Full Version : 6/10 Offsets
bobster
06-10-2009, 12:16 PM
Here's some primaries to get you up and running.
Seems alot of offsets have changed as well. will return later with those, unless someone else post em
[File Info]
Patchdate=6/10/2009
[Memory Offsets]
ZoneAddr=0xa54094
SpawnHeaderAddr=0xa4fa58
CharInfo=0xa4f58
TargetAddr=0xa4fa70
ItemAddr=0xa4fa28
bob
gaingreen
06-10-2009, 03:19 PM
Can someone send the whole .ini file. Mine isnt working right at all. Thanks
Dethbrngr
06-10-2009, 03:34 PM
All my mobs con the same colour. What do i need to fix this?
gaingreen
06-10-2009, 03:37 PM
the target circle stays in the middle and doesnt follow me also
Dethbrngr
06-10-2009, 04:25 PM
Yah bob posted this to get us going he said. I missed that part he or someone else is working on other fixes!!
Thanks guys!!
Deth
Greenparrot
06-10-2009, 05:14 PM
Can someone send the whole .ini file. Mine isnt working right at all. Thanks
add
[Port]
port=5555
in between date and offsets.
[File Info]
Patchdate=6/10/2009
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0xa54094
SpawnHeaderAddr=0xa4fa58
CharInfo=0xa4f58
TargetAddr=0xa4fa70
ItemAddr=0xa4fa28
Hidron
06-10-2009, 06:19 PM
Small note in the above. Looks like there was a typo in the CharInfo address originally given as it is generally the same value as SpawnHeaderAddr. Can try (0xa4fa58) for both SpawnHeaderAdrr & CharInfo values if having trouble.
I haven't tested, but you can try these:
[File Info]
PatchDate=6/10/2009
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0xa54094
SpawnHeaderAddr=0xac725c
CharInfo=0xac725c
TargetAddr=0xa4fa70
ItemsAddr=0xa4fa28
WorldAddr=0xa4fa24
[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x3f0
LevelOffset=0x389
RaceOffset=0xe70
ClassOffset=0xe74
[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x34
YOffset=0x30
ZOffset=0x2c
NameOffset=0x38
Razzle
06-10-2009, 07:01 PM
If someone verifies these offsets work, I will fix the conflicting info in this thread.
Thanks,
Razzle
brianp
06-10-2009, 07:08 PM
I have just tried the offsets (posted by Hidron) in PoK and everything is red and the circle and zoom center stays put while my character runs away from it.
Hidron
06-10-2009, 08:13 PM
I just pulled them from Carp's Offset tool. Think I copied everything correctly it found. Is 1 or 2 secondaries it does not appear to look for.
wildbanana6
06-10-2009, 09:08 PM
These seem to work ok for me.
[Memory Offsets]
ZoneAddr=0xa53e14
SpawnHeaderAddr=0xa4fa6c
CharInfo=0xa4fa58
TargetAddr=0xa4fa70
ItemsAddr=0xa4fa28
WorldAddr=0xa4fa24
gaingreen
06-10-2009, 09:19 PM
Yep last post fixed all problems for me, thanks
you rock
darlonten
06-10-2009, 11:20 PM
tryed all the offsets listed here and figured i would mix them up a little and come up with this seams to be showing cons in the corect collor and every thing works so fare
[File Info]
PatchDate=6/10/2009
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0xa53e14
SpawnHeaderAddr=0xa4fa6c
CharInfo=0xa4fa58
TargetAddr=0xa4fa70
ItemsAddr=0xa4fa28
WorldAddr=0xa4fa24
[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x3f0
LevelOffset=0x389
RaceOffset=0xe70
ClassOffset=0xe74
[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x34
YOffset=0x30
ZOffset=0x2c
NameOffset=0x38
hope it helps guys
blarz
06-13-2009, 09:19 PM
Yep that one works great on 1.22 and 1.25.2.0 Only oddball thing is now certain mobs blink. Anyway to turn that off?
Powered by vBulletin® Version 4.1.11 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.