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View Full Version : 9/30/2011 BETA Offsets



scottie
09-30-2011, 11:35 AM
[File Info]
Patchdate=09/30/2011

[Port]
port=5555

[Memory Offsets]
ZoneAddr=0xb882fc
ZoneInfoAddr=0xb59608
SpawnHeaderAddr=0xb7ad8c
CharInfo=0xb7ad8c
ItemsAddr=0xb77af0
TargetAddr=0xb7ada4
WorldAddr=0xb55134

[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8

[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x148
HideOffset=0x210
LevelOffset=0x321
RaceOffset=0xeb8
ClassOffset=0xebc
PrimaryOffset=0xf88
OffhandOffset=0xf94

[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x70
YOffset=0x74
ZOffset=0x78
NameOffset=0x1c

xxDeasty
10-02-2011, 03:01 AM
Is it me or did they fiddle with the range / proximity code again ?
Just getting a short range displaid while rest of zone is invisible.

scottie
10-02-2011, 09:45 AM
Yes, they re-enabled the network optimization code that only sends spawn info for your immediate area.