View Full Version : FYI, offsets have changed with the 6/20 patch on Test Server
Trumpcard
06-20-2012, 01:02 PM
I think these are supposed to go live on 6/22
Roads
06-24-2012, 07:17 PM
you get the new offsets yet? and still working on live right now..
Trumpcard
06-25-2012, 02:40 PM
Got a couple figured out, still trying to get the spawn info to work properly
[Memory Offsets]
ZoneAddr=0xc67d78
ZoneInfoAddr=0xc66d38
SpawnHeaderAddr=0xcddac8
CharInfo=0xc5aa98a
ItemsAddr=0xc567f0
TargetAddr=0xc5aa9c
WorldAddr=0xc59a54
Razzle
06-25-2012, 06:12 PM
I have the smart offset finder working i think. I will see if i can get some from test posted. I only got the primary offsets so far.
Razzle
Roads
06-26-2012, 06:12 AM
So glad to see you guys come outa the woodwork when needed:) If this program ever truly dies it will make me sad... eq has sucked me in again and i could never play without seq..
Razzle
06-26-2012, 07:28 AM
I am pretty idle these days. I never get time to play either. I have all these things i want to work on in the code too. Anymore i often dont even turn on my laptop but maybe once a week. I try to check the boards daily from my phone. So i am here lurking most of the time.
Razzle
Razzle
06-26-2012, 01:38 PM
Here is what i get with scanner i am using.
These are for test and not verified.
[Memory Offsets]
ZoneAddr=0xc67ff8
SpawnHeaderAddr=0xcdeac8
CharInfo=0xc5aa84
ItemsAddr=0xc577f0
TargetAddr=0xc5aa9c
WorldAddr=0xc5aa54
Wyntyr
06-26-2012, 08:07 PM
Confirmed that they work on Test, you are missing the second offset though
ZoneInfoAddr=0xc66d38
Wyntyr
06-26-2012, 08:08 PM
Confirmed that they work on Test, you are missing the second offset though
ZoneInfoAddr=0xc66d38
Thanks again Razzle!
Razzle
06-26-2012, 09:00 PM
I will try to get a new release out soon. Will try to put the eq offset finder i am updating too. I want to change it where it reads the patterns and masks from an ini rather than being hard coded first. I dont think the server uses ZoneInfoAddr.
Razzle
Fireblade
06-27-2012, 11:04 AM
Will try to put the eq offset finder i am updating too. I want to change it where it reads the patterns and masks from an ini rather than being hard coded first.
Razzle
That would be great, atm I am updating the hard coded part all the time. ;)
Roads
06-27-2012, 11:50 AM
FYI.. offsets working perfect.. thanks guys
Razzle
06-27-2012, 12:20 PM
That would be great, atm I am updating the hard coded part all the time. ;)
You using the console or mfc version?
Fireblade
06-27-2012, 12:23 PM
SmartEQOffsetfinder that I keep updated if it breaks.
Razzle, sad to know that you are not as active as you have been in the past. You have been a major supporter of ShowEQ and your efforts are greatly appreciated. Fireblade, thank you to you also for continuing to help keep ShowEQ running with your offset work.
Razzle
06-27-2012, 02:24 PM
You just updating the primary offsets? Thats all i have been working with so far. I have been saving exe files for abt a year now. So i try to use masks and patterns that work for all.
Razzle
06-27-2012, 02:30 PM
Razzle, sad to know that you are not as active as you have been in the past. You have been a major supporter of ShowEQ and your efforts are greatly appreciated. Fireblade, thank you to you also for continuing to help keep ShowEQ running with your offset work.
I sure wish i could play more. I havent got on and played any in probably 3 months. When i do get gaming time again it will be EQ I am sure. But i will keep dinking with myseq when i can. I will try to help keep things going as long as these forums stay up.
Roads
06-27-2012, 02:45 PM
Thanks razz.. btw they basically doubled AA xp upto 4000 today.. its like having lesson on all the time:)
Razzle
06-27-2012, 03:19 PM
Thanks razz.. btw they basically doubled AA xp upto 4000 today.. its like having lesson on all the time:)
All my chars are below 2k AA's. Very appealing change. I was wanting to play a new BL but the AA mountain was too scary. It doesn't look near as bad now.
Fireblade
06-27-2012, 03:49 PM
You just updating the primary offsets? Thats all i have been working with so far. I have been saving exe files for abt a year now. So i try to use masks and patterns that work for all.
Thats what I am doing pretty much also. I have a collection of exe files going back to Nov 2009.
I can't remember the date but inbetween was a big change that made a complete rework of the masks required.
I made an Excel file with macros that I fill with multiple versions of former working patterns for each offset to automatically create a new mask if I need to update them in the offset finder. That way I created the current mask which has been working now for many patches, luckily.
Razzle
06-27-2012, 04:59 PM
I saw those major changes too. But i only started seeing how it worked recently. I was trying to get them to work back to SoF release but found multiple distinct patterns for some offsets and didnt bother.
All my chars are below 2k AA's. Very appealing change. I was wanting to play a new BL but the AA mountain was too scary. It doesn't look near as bad now.
Yes the new AA change is indeed appealing. Combine that with one of SOE’s double experience three day "weekends" and you have quad-AA experience session. It’s defiantly possible to bang out over a thousand AAs in a few days, even a few thousand.
P.S. Don't forget the Hot Zones for even more experience and if your wealthy...expereince potions. So new AA-exp rules + double-exp weekend + Hot Zone + experience potions = massive experience.
Roads
06-28-2012, 05:05 PM
yup. with my ranger i drag a 85 into the ferrott instance and do 120-140 aa in 30 mins
Razzle
07-09-2012, 06:10 PM
I have the primary offsets finder code added to the server code. Working on reading masks and patterns from ini file next.
Razzle
Wyntyr
07-11-2012, 06:28 PM
FYI, todays patch on test has changes something in the offsets, maps load but no spawns.
Razzle
07-11-2012, 06:40 PM
FYI, todays patch on test has changes something in the offsets, maps load but no spawns.
Will try to patch in a little bit and see what offset finder detects. If i dont get the patterns loaded from ini file tomorrow, i will put out a release with hard coded search patterns anyways.
Razzle
Trumpcard
07-11-2012, 07:01 PM
I had it working for about 3 minutes, but hosed it up.. The only thing I think changed was SpawnHeaderAddr.. Everything else seems to check out. The docs for finding SpawnHeaderAddr in the ini file are a bit confusing but I've been playing around with them. Now if I can figure out was address I had that was working properly
Razzle
07-11-2012, 07:35 PM
These are what I get for test:
[Memory Offsets]
ZoneAddr=0xc67ff8
SpawnHeaderAddr=0xcdfac8
CharInfo=0xc5aa84
ItemsAddr=0xc577f0
TargetAddr=0xc5aa9c
WorldAddr=0xc5aa54
Try them out, see if they work. I did not test them.
Razzle
Trumpcard
07-12-2012, 06:36 AM
Yep, those work.. SpawnHeaderAddr changed by 1 hex char,
from SpawnHeaderAddr=0xcdeac8 to SpawnHeaderAddr=0xcdfac8
Thanks Razzle
Razzle
07-26-2012, 02:01 PM
Got my code able to read patterns and masks from an ini file. I will try to wrap it up and get out a release. I created a new config.ini for the server. So far i am putting the offset finder strings in there along with an option to make the server start up minimized. If anyone has more options for the server that they want, let me know.
Razzle
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