ShortBuss
03-13-2013, 07:11 PM
To simplify the process, here is the full patch from current SVN. You can drop this into a file and then run "patch -p0 < filename" after either reverting to current SVN or extracting the current SVN to a new location.
Index: src/everquest.h
================================================== =================
--- src/everquest.h (revision 783)
+++ src/everquest.h (working copy)
@@ -1034,7 +1034,7 @@
{
struct
{
- unsigned padding7:1;
+ unsigned gender:1; // Gender (0=male, 1=female)
unsigned AFK:1;
unsigned sneak:1;
unsigned LFG:1;
@@ -1044,7 +1044,7 @@
unsigned gm:1;
unsigned anon:1; // 0=normal, 1=anon, 2=roleplay
unsigned padding4:1;
- unsigned gender:1; // Gender (0=male, 1=female)
+ unsigned padding7:1;
unsigned padding3:1;
unsigned linkdead:1;
unsigned betabuffed:1;
@@ -1076,23 +1076,21 @@
{
struct
{
- signed padding0004:13;
- signed y:19; // y coord
-
- signed deltaX:13; // change in x
- signed deltaHeading:10;// change in heading
- signed padding0008:9;
-
- signed deltaY:13; // change in y
- signed z:19; // z coord
-
- signed x:19; // x coord
- signed animation:10; // animation
- signed padding0016:3;
-
- unsigned heading:12; // heading
- signed deltaZ:13; // change in z
- signed padding0020:7;
+ unsigned pitch:12;
+ signed deltaHeading:10;// change in heading
+ unsigned padding05:10;
+ signed deltaZ:13; // change in z
+ unsigned heading:12; // heading
+ unsigned padding01:7;
+ signed z:19; // z coord
+ unsigned padding02:13;
+ signed x:19; // x coord
+ signed deltaX:13; // change in x
+ signed y:19; // y coord
+ signed animation:10; // velocity
+ unsigned padding04:3;
+ signed deltaY:13; // change in y
+ unsigned padding03:19; //Unknown
};
int32_t posData[5];
};
@@ -1342,7 +1340,8 @@
/*0063*/ uint8_t invertstate; // invert state
/*0064*/ uint32_t zonePoint;
/*0068*/ uint8_t unknown068[28]; // ***Placeholder
-/*0096*/
+/*0096*/ uint8_t unknown096[4]; // ***Placeholder
+/*0100*/
};
/*
@@ -2339,20 +2338,22 @@
{
/*0000*/ uint16_t spawnId;
/*0002*/ uint16_t spawnId2;
-/*0004*/ signed padding0004:13;
- signed y:19; // y coord
-/*0008*/ signed deltaX:13; // change in x
- signed deltaHeading:10;// change in heading
- signed padding0008:9;
-/*0012*/ signed deltaY:13; // change in y
- signed z:19; // z coord
+/*0004*/ unsigned pitch:12;
+ signed deltaHeading:10;// change in heading
+ unsigned padding05:10;
+/*0008*/ signed deltaZ:13; // change in z
+ unsigned heading:12; // heading
+ unsigned padding01:7;
+/*0012*/ signed z:19; // z coord
+ unsigned padding02:13;
/*0016*/ signed x:19; // x coord
- signed animation:10; // animation
- signed padding0016:3;
-/*0020*/ unsigned heading:12; // heading
- signed deltaZ:13; // change in z
- signed padding0020:7;
-/*0024*/
+ signed deltaX:13; // change in x
+/*0020*/ signed y:19; // y coord
+ signed animation:10; // velocity
+ unsigned padding04:3;
+/*0024*/ signed deltaY:13; // change in y
+ unsigned padding03:19; //Unknown
+/*0028*/
};
/*
@@ -2363,22 +2364,26 @@
struct playerSelfPosStruct
{
-/*0000*/ uint8_t unknown0000[2]; // ***Placeholder (update time counter?)
+/*0000*/ uint16_t unknown0000; // ***Placeholder (update time counter?)
/*0002*/ uint16_t spawnId; // Player's spawn id
-/*0004*/ uint8_t unknown0004[6]; // ***Placeholder -- BSH 13 Apr 2011
-/*0010*/ float deltaY; // Change in x
-/*0014*/ float x; // x coord (1st loc value)
-/*0018*/ float y; // y coord (2nd loc value)
-/*0022*/ signed deltaHeading:10; // change in heading
- unsigned animation:10; // animation
- unsigned padding0024:12; // ***Placeholder
+/*0004*/ uint16_t unknown0004; // ***Placeholder
+/*0006*/ unsigned pitch:12; // pitch (up/down heading)
+ unsigned padding1:20; // ***Placeholder
+/*0010*/ float y; // y coord (2nd loc value)
+/*0014*/ unsigned heading:12; // Directional heading
+ unsigned padding2:10; // ***Placeholder
+ unsigned padding3:10; // ***Placeholder
+/*0018*/ float z; // z coord (3rd loc value)
+/*0022*/ signed animation:10; // velocity
+ unsigned padding6:22; // **Placeholder
/*0026*/ float deltaZ; // Change in z
-/*0030*/ float deltaX; // Change in y
-/*0034*/ float z; // z coord (3rd loc value)
-/*0038*/ unsigned heading:12; // Directional heading
- unsigned padding0040:10; // ***Placeholder
- unsigned padding0041:10; // ***Placeholder
-/*0042*/
+/*0030*/ float x; // x coord (1st loc value)
+/*0034*/ float deltaX; // Change in x
+/*0038*/ float deltaY; // Change in y
+/*0042*/ signed deltaHeading:10; // change in heading
+ unsigned padding4:10; // ***Placeholder
+ unsigned padding5:12; // ***Placeholder
+/*0048*/
};
Index: src/spawnshell.cpp
================================================== =================
--- src/spawnshell.cpp (revision 783)
+++ src/spawnshell.cpp (working copy)
@@ -501,31 +501,33 @@
#pragma pack(1)
struct pos
{
-/*0002*/ signed padding0000:12; // ***Placeholder
- signed deltaX:13; // change in x
- signed padding0005:7; // ***Placeholder
-/*0006*/ signed deltaHeading:10;// change in heading
- signed deltaY:13; // change in y
- signed padding0006:9; // ***Placeholder
-/*0010*/ signed y:19; // y coord
- signed animation:13; // animation
-/*0014*/ unsigned heading:12; // heading
- signed x:19; // x coord
- signed padding0014:1; // ***Placeholder
-/*0018*/ signed z:19; // z coord
- signed deltaZ:13; // change in z
-/*0022*/
+ /*0000*/ uint16_t spawnId;
+ /*0002*/ uint16_t spawnId2;
+ /*0004*/ unsigned pitch:12;
+ signed z:19; // z coord
+ unsigned padding01:1;
+ /*0008*/ signed deltaX:13; // change in x
+ signed y:19; // y coord
+ /*0012*/ signed deltaHeading:10;// change in heading
+ unsigned heading:12; // heading
+ signed animation:10; // velocity
+ /*0016*/ signed deltaZ:13; // change in z
+ signed x:19; // x coord
+ /*0020*/ signed deltaY:13; // change in y
+ unsigned padding02:19;
+ /*0024*/ unsigned padding03:32; //Unknown
+ /*0028*/
};
#pragma pack(0)
struct pos *p = (struct pos *)(data + i*sizeof(spawnStruct) + 151);
- printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f head %f dhead %f anim %d (%x, %x, %x, %x)\n",
- zspawns[i].spawnId,
- float(p->x)/8.0, float(p->y/8.0), float(p->z)/8.0,
- float(p->deltaX)/4.0, float(p->deltaY)/4.0,
- float(p->deltaZ)/4.0,
- float(p->heading), float(p->deltaHeading),
- p->animation, p->padding0000,
- p->padding0005, p->padding0006, p->padding0014);
+ if (p->spawnId == 0x1234)
+ printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f\n head %d dhead %d anim %d pitch %d (%x, %x, %x)\n",
+ p->spawnId, float(p->x)/8.0, float(p->y/8.0), float(p->z)/8.0,
+ float(p->deltaX)/4.0, float(p->deltaY)/4.0,
+ float(p->deltaZ)/4.0,
+ p->heading, p->deltaHeading,
+ p->animation, p->pitch,
+ p->padding01, p->padding02, p->padding03);
#endif
newSpawn(zspawns[i]);
}
@@ -568,6 +570,7 @@
// skip unknown3, unknown4
netStream.skipBytes(8);
+ /* & 1 is no longer chest/untargetable. It is now /buyer flag as of 01/16/13.
if(spawn->otherData & 1)
{
// it's a chest or untargetable
@@ -596,6 +599,7 @@
// skip the last long
netStream.skipBytes(4);
}
+ */
if(spawn->otherData & 4) // aura stuff
{
@@ -610,19 +614,26 @@
#endif
i = spawn->charProperties;
- do
+ if(i == 0)
+ {
+ spawn->bodytype = 0;
+ }
+ else
{
- nTmp = netStream.readUInt32NC();
+ do
+ {
+ nTmp = netStream.readUInt32NC();
- if(i == spawn->charProperties)
- {
- spawn->bodytype = nTmp;
+ if(i == spawn->charProperties)
+ {
+ spawn->bodytype = nTmp;
#ifdef FILLSPAWNSTRUCT_DIAG
- seqDebug("bodytype = %d", spawn->bodytype);
+ seqDebug("bodytype = %d", spawn->bodytype);
#endif
- }
+ }
+ }
+ while(--i);
}
- while(--i);
spawn->curHp = netStream.readUInt8();
#ifdef FILLSPAWNSTRUCT_DIAG
@@ -696,6 +707,7 @@
spawn->posData[2] = netStream.readUInt32NC();
spawn->posData[3] = netStream.readUInt32NC();
spawn->posData[4] = netStream.readUInt32NC();
+ spawn->posData[5] = netStream.readUInt32NC();
if(spawn->otherData & 16)
{
@@ -882,7 +894,7 @@
if (dir != DIR_Client)
{
- int16_t y = (pupdate->y + pupdate->y) >> 3;
+ int16_t y = pupdate->y >> 3;
int16_t x = pupdate->x >> 3;
int16_t z = pupdate->z >> 3;
@@ -895,32 +907,35 @@
#pragma pack(1)
struct pos
{
-/*0000*/ uint16_t spawnId;
-/*0002*/ uint16_t spawnId2;
-/*0004*/ signed padding0004:13;
- signed y:19; // y coord
-/*0008*/ signed deltaX:13; // change in x
- signed deltaHeading:10;// change in heading
- signed padding0008:9;
-/*0012*/ signed deltaY:13; // change in y
- signed z:19; // z coord
-/*0016*/ signed x:19; // x coord
- signed animation:10; // animation
- signed padding0016:3;
-/*0020*/ unsigned heading:12; // heading
- signed deltaZ:13; // change in z
- signed padding0020:7;
-/*0024*/
+ /*0000*/ uint16_t spawnId;
+ /*0002*/ uint16_t spawnId2;
+ /*0004*/ unsigned pitch:12; // (good @4 ?)
+ signed deltaHeading:10;// change in heading (good?)
+ unsigned padding05:10;
+ /*0008*/ signed deltaZ:13; // change in z (good)
+ unsigned heading:12; // heading
+ unsigned padding01:7;
+ /*0012*/ signed z:19; // z coord (good)
+ unsigned padding02:13;
+ /*0016*/ signed x:19; // x coord (good)
+ signed deltaX:13; // change in x (good)
+ /*0020*/ signed y:19; // y coord (good)
+ signed animation:10; // velocity
+ unsigned padding04:3;
+ /*0024*/ signed deltaY:13; // change in y (good)
+ unsigned padding03:19; //Unknown
+ /*0028*/
};
#pragma pack(0)
struct pos *p = (struct pos *)data;
- printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f head %f dhead %f anim %d (%x, %x, %x, %x)\n",
- p->spawnId, float(p->x)/8.0, float(p->y/8.0), float(p->z)/8.0,
- float(p->deltaX)/4.0, float(p->deltaY)/4.0,
- float(p->deltaZ)/4.0,
- float(p->heading), float(p->deltaHeading),
- p->animation, p->padding0004, p->padding0008,
- p->padding0016, p->padding0020);
+ if (p->spawnId == 0x1234)
+ printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f\n head %d dhead %d anim %d pitch %d (%x, %x, %x, %x, %x)\n",
+ p->spawnId, float(p->x)/8.0, float(p->y/8.0), float(p->z)/8.0,
+ float(p->deltaX)/4.0, float(p->deltaY)/4.0,
+ float(p->deltaZ)/4.0,
+ p->heading, p->deltaHeading,
+ p->animation, p->pitch,
+ p->padding01, p->padding02, p->padding03, p->padding04, p->padding05);
#endif
updateSpawn(pupdate->spawnId, x, y, z, dx, dy, dz,
Index: src/player.cpp
================================================== =================
--- src/player.cpp (revision 783)
+++ src/player.cpp (working copy)
@@ -848,32 +848,37 @@
#pragma pack(1)
struct pos
{
-/*0000*/ uint16_t spawnId; // Player's spawn id
-/*0002*/ uint8_t unknown0002[2]; // ***Placeholder (update time counter?)
-/*0004*/ uint8_t unknown0004[4]; // ***Placeholder
-/*0008*/ float x; // x coord (2nd loc value)
-/*0012*/ float y; // y coord (1st loc value)
-/*0016*/ signed deltaHeading:10; // change in heading
- unsigned animation:10; // animation
- unsigned padding0016:12; // ***Placeholder
-/*0020*/ float deltaX; // Change in x
-/*0024*/ float deltaY; // Change in y
-/*0028*/ float z; // z coord (3rd loc value)
-/*0032*/ float deltaZ; // Change in z
-/*0036*/ unsigned padding0036:10; // animation
- unsigned heading:12; // Directional heading
- unsigned padding0037:10; // ***Placeholder
-/*0040*/
+ /*0000*/ uint16_t unknown0000; // ***Placeholder (update time counter?)
+ /*0002*/ uint16_t spawnId; // Player's spawn id
+ /*0004*/ uint16_t unknown0004; // ***Placeholder
+ /*0006*/ unsigned pitch:12; // pitch (up/down heading)
+ unsigned padding1:20; // ***Placeholder
+ /*0010*/ float y; // y coord (2nd loc value)
+ /*0014*/ unsigned heading:12; // Directional heading
+ unsigned padding2:10; // ***Placeholder
+ unsigned padding3:10; // ***Placeholder
+ /*0018*/ float z; // z coord (3rd loc value)
+ /*0022*/ signed animation:10; // velocity
+ unsigned padding6:22; // **Placeholder
+ /*0026*/ float deltaZ; // Change in z
+ /*0030*/ float x; // x coord (1st loc value)
+ /*0034*/ float deltaX; // Change in x
+ /*0038*/ float deltaY; // Change in y
+ /*0042*/ signed deltaHeading:10; // change in heading
+ unsigned padding4:10; // ***Placeholder
+ unsigned padding5:12; // ***Placeholder
+ /*0048*/
};
#pragma pack(0)
struct pos *p = (struct pos *)data;
- printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f head %f dhead %f anim %d (%x, %x, %x, %x)\n",
- p->spawnId, p->x, p->y, p->z,
- p->deltaX, p->deltaY, p->deltaZ,
- float(p->heading), float(p->deltaHeading),
- p->animation, *(uint16_t*) p->unknown0002, p->padding0016,
- p->padding0028,
- *(uint32_t*) p->unknown0004);
+ printf("[%.2x](%f, %f, %f), dx %f dy %f dz %f head %d dhead %d anim %d pitch %d (%x, %x, %x, %x, %x, %x)\n",
+ p->spawnId, p->x, p->y, p->z,
+ p->deltaX, p->deltaY, p->deltaZ,
+ p->heading, p->deltaHeading,
+ p->animation, p->pitch,
+ p->padding1, p->padding2, p->padding3,
+ p->padding4, p->padding5, p->padding6 );
+
#endif
setPos(px, py, pz, showeq_params->walkpathrecord, showeq_params->walkpathlength);
Index: src/player.h
================================================== =================
--- src/player.h (revision 783)
+++ src/player.h (working copy)
@@ -21,7 +21,7 @@
//----------------------------------------------------------------------
// constants
-const int maxSpawnLevel = 100;
+const int maxSpawnLevel = 255;
enum ColorLevel
{
Index: src/spawn.cpp
================================================== =================
--- src/spawn.cpp (revision 783)
+++ src/spawn.cpp (working copy)
@@ -418,7 +418,7 @@
{
setName(s->name);
setLastName(s->lastName);
- setPos(s->x >> 3, (s->y + s->y) >> 3, s->z >> 3);
+ setPos(s->x >> 3, s->y >> 3, s->z >> 3);
setPetOwnerID(s->petOwnerId);
setLight(s->light);
setGender(s->gender);
Index: conf/zoneopcodes.xml
================================================== =================
--- conf/zoneopcodes.xml (revision 783)
+++ conf/zoneopcodes.xml (working copy)
@@ -3,231 +3,231 @@
<seqopcodes>
<!-- Critical opcodes used directly by ShowEQ -->
- <opcode id="46bb" name="OP_PlayerProfile" updated="12/12/12">
+ <opcode id="48b7" name="OP_PlayerProfile" updated="03/13/13">
<comment>CharProfileCode</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="1665" name="OP_ZoneEntry" updated="12/12/12">
+ <opcode id="9e82" name="OP_ZoneEntry" updated="03/13/13">
<comment>ZoneEntryCode</comment>
<payload dir="client" typename="ClientZoneEntryStruct" sizechecktype="match"/>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="3be2" name="OP_TimeOfDay" updated="12/12/12">
+ <opcode id="6665" name="OP_TimeOfDay" updated="03/13/13">
<comment>TimeOfDayCode</comment>
<payload dir="server" typename="timeOfDayStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7fff" name="OP_NewZone" updated="12/12/12">
+ <opcode id="23ef" name="OP_NewZone" updated="03/13/13">
<comment>NewZoneCode</comment>
<payload dir="server" typename="newZoneStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7b6c" name="OP_SpawnDoor" updated="12/12/12">
+ <opcode id="5ab7" name="OP_SpawnDoor" updated="03/13/13">
<comment>DoorSpawnsCode</comment>
<payload dir="server" typename="doorStruct" sizechecktype="modulus"/>
</opcode>
- <opcode id="4286" name="OP_GroundSpawn" updated="12/12/12">
+ <opcode id="6410" name="OP_GroundSpawn" updated="03/13/13">
<comment>MakeDropCode</comment>
<payload dir="server" typename="makeDropStruct" sizechecktype="none"/>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="7922" name="OP_SendZonePoints" updated="12/12/12">
+ <opcode id="2694" name="OP_SendZonePoints" updated="03/13/13">
<comment>Coords in a zone that will port you to another zone</comment>
<payload dir="server" typename="zonePointsStruct" sizechecktype="none"/>
</opcode>
- <opcode id="25C5" name="OP_AAExpUpdate" updated="12/12/12">
+ <opcode id="0eae" name="OP_AAExpUpdate" updated="02/13/13">
<comment>Receiving AA experience. Also when percent to AA changes.</comment>
<payload dir="server" typename="altExpUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="47E3" name="OP_ExpUpdate" updated="12/12/12">
+ <opcode id="7814" name="OP_ExpUpdate" updated="02/13/13">
<comment>ExpUpdateCode</comment>
<payload dir="server" typename="expUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0561" name="OP_GuildMOTD" updated="12/12/12">
+ <opcode id="5906" name="OP_GuildMOTD" updated="03/13/13">
<comment>GuildMOTD</comment>
<payload dir="server" typename="guildMOTDStruct" sizechecktype="none"/>
</opcode>
- <opcode id="455d" name="OP_ClientUpdate" updated="12/12/12">
- <comment>Position updates - looks to be 455d and 42 bytes as of 12/12/12</comment>
+ <opcode id="1ad3" name="OP_ClientUpdate" updated="03/13/13">
+ <comment>Position updates</comment>
<payload dir="server" typename="playerSpawnPosStruct" sizechecktype="match"/>
<payload dir="both" typename="playerSelfPosStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5BD9" name="OP_NpcMoveUpdate" updated="12/12/12">
+ <opcode id="1df9" name="OP_NpcMoveUpdate" updated="03/13/13">
<comment>Position updates</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6b5a" name="OP_MobUpdate" updated="12/12/12">
+ <opcode id="3c0e" name="OP_MobUpdate" updated="03/13/13">
<comment>MobUpdateCode</comment>
<payload dir="both" typename="spawnPositionUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="3c8e" name="OP_DeleteSpawn" updated="12/12/12">
+ <opcode id="17f1" name="OP_DeleteSpawn" updated="03/13/13">
<comment>DeleteSpawnCode</comment>
<payload dir="both" typename="deleteSpawnStruct" sizechecktype="match"/>
</opcode>
- <opcode id="3B06" name="OP_RemoveSpawn" updated="12/12/12">
+ <opcode id="49e0" name="OP_RemoveSpawn" updated="03/13/13">
<comment>Remove spawn from zone</comment>
<payload dir="both" typename="removeSpawnStruct" sizechecktype="none"/>
</opcode>
- <opcode id="3a65" name="OP_Death" updated="12/12/12">
+ <opcode id="43a6" name="OP_Death" updated="03/13/13">
<comment>old NewCorpseCode</comment>
<payload dir="server" typename="newCorpseStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1ad3" name="OP_WearChange" updated="12/12/12">
+ <opcode id="18ea" name="OP_WearChange" updated="03/13/13">
<comment>SpawnUpdateCode</comment>
<payload dir="both" typename="SpawnUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7360" name="OP_SpawnAppearance" updated="12/12/12">
+ <opcode id="3fe5" name="OP_SpawnAppearance" updated="03/13/13">
<comment>SpawnAppearanceCode</comment>
<payload dir="both" typename="spawnAppearanceStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1949" name="OP_Stamina" updated="12/12/12">
+ <opcode id="54fb" name="OP_Stamina" updated="02/13/13">
<comment>Server updating on hunger/thirst</comment>
<payload dir="server" typename="staminaStruct" sizechecktype="match"/>
</opcode>
- <opcode id="07b8" name="OP_HPUpdate" updated="12/12/12">
+ <opcode id="462c" name="OP_HPUpdate" updated="03/13/13">
<comment>NpcHpUpdateCode Update HP % of a PC or NPC</comment>
<payload dir="both" typename="hpNpcUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0048" name="OP_GuildMemberUpdate" updated="12/12/12">
+ <opcode id="6719" name="OP_GuildMemberUpdate" updated="02/13/13">
<comment>Info regarding guild members</comment>
<payload dir="server" typename="GuildMemberUpdate" sizechecktype="match"/>
</opcode>
- <opcode id="7992" name="OP_ClickObject" updated="12/12/12">
+ <opcode id="00c6" name="OP_ClickObject" updated="03/13/13">
<comment>Items dropped on the ground</comment>
<payload dir="both" typename="remDropStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0ea7" name="OP_Action" updated="12/12/12">
+ <opcode id="4965" name="OP_Action" updated="03/13/13">
<comment>Spells cast etc</comment>
<payload dir="both" typename="actionStruct" sizechecktype="match"/>
<payload dir="both" typename="actionAltStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5428" name="OP_Action2" updated="12/12/12">
+ <opcode id="002e" name="OP_Action2" updated="03/13/13">
<comment>Combat actions i.e. bash, kick etc</comment>
<payload dir="both" typename="action2Struct" sizechecktype="match"/>
</opcode>
- <opcode id="4d8d" name="OP_Consider" updated="12/12/12">
+ <opcode id="476f" name="OP_Consider" updated="03/13/13">
<comment>ConsiderCode</comment>
<payload dir="both" typename="considerStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0e25" name="OP_TargetMouse" updated="12/12/12">
+ <opcode id="698f" name="OP_TargetMouse" updated="03/13/13">
<comment>Targeting a person - old ClientTargetCode</comment>
<payload dir="both" typename="clientTargetStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5040" name="OP_SpawnRename" updated="12/12/12">
+ <opcode id="362a" name="OP_SpawnRename" updated="03/13/13">
<comment>Spawns getting renamed after initial NewSpawn</comment>
<payload dir="server" typename="spawnRenameStruct" sizechecktype="match"/>
</opcode>
- <opcode id="6C43" name="OP_Illusion" updated="12/12/12">
+ <opcode id="739c" name="OP_Illusion" updated="03/13/13">
<comment>Spawn being illusioned (changing forms)</comment>
<payload dir="both" typename="spawnIllusionStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0747" name="OP_Shroud" updated="12/12/12">
+ <opcode id="0a43" name="OP_Shroud" updated="03/13/13">
<comment>Server putting players into shroud form</comment>
<payload dir="server" typename="spawnShroudSelf" sizechecktype="none"/>
</opcode>
- <opcode id="1EB4" name="OP_ZoneChange" updated="12/12/12">
+ <opcode id="6976" name="OP_ZoneChange" updated="03/13/13">
<comment>old ZoneChangeCode</comment>
<payload dir="both" typename="zoneChangeStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1602" name="OP_GroupInvite" updated="12/12/12">
+ <opcode id="4533" name="OP_GroupInvite" updated="03/13/13">
<payload dir="both" typename="groupInviteStruct" sizechecktype="none"/>
<comment>You invite someone while ungrouped or get invited by someone ungrouped </comment>
</opcode>
- <opcode id="6E80" name="OP_GroupInvite2" updated="12/12/12">
+ <opcode id="1a45" name="OP_GroupInvite2" updated="03/13/13">
<payload dir="client" typename="groupInviteStruct" sizechecktype="none"/>
<comment>You're inviting someone and you are grouped or get invited by a group</comment>
</opcode>
- <opcode id="2B26" name="OP_GroupCancelInvite" updated="12/12/12">
+ <opcode id="2fb6" name="OP_GroupCancelInvite" updated="03/13/13">
<payload dir="both" typename="groupDeclineStruct" sizechecktype="match"/>
<comment>Declining to join a group</comment>
</opcode>
- <opcode id="0BA4" name="OP_GroupFollow" updated="12/12/12">
+ <opcode id="2b6a" name="OP_GroupFollow" updated="03/13/13">
<payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
<comment>You join a group or player joins group</comment>
</opcode>
- <opcode id="5FAE" name="OP_GroupFollow2" updated="12/12/12">
+ <opcode id="5fae" name="OP_GroupFollow2" updated="12/12/12">
<payload dir="server" typename="groupFollowStruct" sizechecktype="match"/>
<comment>Player joins your group</comment>
</opcode>
- <opcode id="5A07" name="OP_GroupUpdate" updated="12/12/12">
- <comment>Group member names - Variable length</comment>
+ <opcode id="7056" name="OP_GroupUpdate" updated="01/16/13">
+ <comment>Group updates</comment>
<payload dir="both" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="623D" name="OP_GroupDisband" updated="12/12/12">
+ <opcode id="34d7" name="OP_GroupDisband" updated="03/13/13">
<comment>You disband from group</comment>
<payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
</opcode>
- <opcode id="74FA" name="OP_GroupDisband2" updated="12/12/12">
+ <opcode id="39f0" name="OP_GroupDisband2" updated="03/13/13">
<comment>Other disbands from group</comment>
<payload dir="server" typename="groupDisbandStruct" sizechecktype="match"/>
</opcode>
- <opcode id="46FC" name="OP_GroupLeader" updated="12/12/12">
+ <opcode id="00f0" name="OP_GroupLeader" updated="03/13/13">
<comment>Group leader change</comment>
<payload dir="server" typename="groupLeaderChangeStruct" sizechecktype="match"/>
</opcode>
- <opcode id="08ED" name="OP_Buff" updated="12/12/12">
+ <opcode id="08ed" name="OP_Buff" updated="12/12/12">
<comment>old BuffDropCode</comment>
<payload dir="both" typename="buffStruct" sizechecktype="match"/>
</opcode>
- <opcode id="41cb" name="OP_BuffFadeMsg" updated="12/12/12">
+ <opcode id="46b9" name="OP_BuffFadeMsg" updated="03/13/13">
<comment>SpellFadeCode</comment>
<payload dir="both" typename="spellFadedStruct" sizechecktype="none"/>
</opcode>
- <opcode id="17FF" name="OP_BeginCast" updated="12/12/12">
+ <opcode id="436d" name="OP_BeginCast" updated="03/13/13">
<comment>BeginCastCode</comment>
<payload dir="both" typename="beginCastStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1cb5" name="OP_CastSpell" updated="12/12/12">
+ <opcode id="56ab" name="OP_CastSpell" updated="03/13/13">
<comment>StartCastCode</comment>
<payload dir="both" typename="startCastStruct" sizechecktype="match"/>
</opcode>
- <opcode id="4736" name="OP_SwapSpell" updated="12/12/12">
+ <opcode id="21d2" name="OP_SwapSpell" updated="03/13/13">
<comment>TradeSpellBookSlotsCode</comment>
<payload dir="both" typename="tradeSpellBookSlotsStruct" sizechecktype="match"/>
</opcode>
- <opcode id="2FAC" name="OP_MemorizeSpell" updated="12/12/12">
+ <opcode id="4d4b" name="OP_MemorizeSpell" updated="03/13/13">
<comment>MemSpellCode</comment>
<payload dir="both" typename="memSpellStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5794" name="OP_InspectAnswer" updated="12/12/12">
+ <opcode id="5168" name="OP_InspectAnswer" updated="03/13/13">
<comment>InspectDataCode</comment>
<payload dir="both" typename="inspectDataStruct" sizechecktype="match"/>
</opcode>
- <opcode id="37FD" name="OP_Emote" updated="12/12/12">
+ <opcode id="4773" name="OP_Emote" updated="03/13/13">
<comment>EmoteTextCode</comment>
<payload dir="both" typename="emoteTextStruct" sizechecktype="none"/>
</opcode>
- <opcode id="02A5" name="OP_SimpleMessage" updated="12/12/12">
+ <opcode id="0e87" name="OP_SimpleMessage" updated="03/13/13">
<comment>SimpleMessageCode</comment>
<payload dir="server" typename="simpleMessageStruct" sizechecktype="match"/>
</opcode>
- <opcode id="6AFE" name="OP_FormattedMessage" updated="12/12/12">
+ <opcode id="69ee" name="OP_FormattedMessage" updated="03/13/13">
<comment>FormattedMessageCode i.e. pet dismissed etc</comment>
<payload dir="server" typename="formattedMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="33BC" name="OP_CommonMessage" updated="12/12/12">
+ <opcode id="1f4e" name="OP_CommonMessage" updated="03/13/13">
<comment>ChannelMessageCode i.e. /tell /ooc /shout etc</comment>
<payload dir="both" typename="channelMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="362C" name="OP_SpecialMesg" updated="12/12/12">
+ <opcode id="76d5" name="OP_SpecialMesg" updated="03/13/13">
<comment>Communicate textual info to client including hail responses etc</comment>
<payload dir="server" typename="specialMessageStruct" sizechecktype="none"/>
</opcode>
- <opcode id="59DB" name="OP_RandomReq" updated="12/12/12">
+ <opcode id="3599" name="OP_RandomReq" updated="03/13/13">
<comment>RandomReqCode</comment>
<payload dir="client" typename="randomReqStruct" sizechecktype="match"/>
</opcode>
- <opcode id="6525" name="OP_RandomReply" updated="12/12/12">
+ <opcode id="467d" name="OP_RandomReply" updated="03/13/13">
<comment>RandomCode</comment>
<payload dir="server" typename="randomStruct" sizechecktype="match"/>
</opcode>
- <opcode id="183D" name="OP_ConsentResponse" updated="12/12/12">
+ <opcode id="183d" name="OP_ConsentResponse" updated="12/12/12">
<comment>Server replying with consent information after /consent</comment>
<payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
</opcode>
- <opcode id="344A" name="OP_DenyResponse" updated="12/12/12">
+ <opcode id="344a" name="OP_DenyResponse" updated="12/12/12">
<comment>Server replying with deny information after /deny</comment>
<payload dir="server" typename="consentResponseStruct" sizechecktype="match"/>
</opcode>
- <opcode id="1E3B" name="OP_ManaChange" updated="12/12/12">
+ <opcode id="7db5" name="OP_ManaChange" updated="03/13/13">
<comment>Mana change. Bards send this up with no size. Casters receive this for mana updates.</comment>
<payload dir="server" typename="manaDecrementStruct" sizechecktype="match"/>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
@@ -238,19 +238,19 @@
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
<comment>Bazaar search tool - struct changed and separated query from response with RoF launch. Needs work </comment>
</opcode>
- <opcode id="1837" name="OP_MoneyOnCorpse" updated="12/12/12">
+ <opcode id="2a0f" name="OP_MoneyOnCorpse" updated="01/16/13">
<comment>MoneyOnCorpseCode</comment>
<payload dir="server" typename="moneyOnCorpseStruct" sizechecktype="match"/>
</opcode>
- <opcode id="52C6" name="OP_SkillUpdate" updated="12/12/12">
+ <opcode id="2389" name="OP_SkillUpdate" updated="12/12/12">
<comment>Skill up code</comment>
<payload dir="server" typename="skillIncStruct" sizechecktype="match"/>
</opcode>
- <opcode id="7CE0" name="OP_LevelUpdate" updated="12/12/12">
+ <opcode id="7ce0" name="OP_LevelUpdate" updated="12/12/12">
<comment>LevelUpUpdateCode - causing crashes as of 12/08/12 Investigating</comment>
<payload dir="server" typename="levelUpUpdateStruct" sizechecktype="match"/>
</opcode>
- <opcode id="5437" name="OP_CorpseLocResponse" updated="12/12/12">
+ <opcode id="ffff" name="OP_CorpseLocResponse" updated="12/12/12">
<comment>old CorpseLocCode:</comment>
<payload dir="server" typename="corpseLocStruct" sizechecktype="match"/>
</opcode>
@@ -258,7 +258,7 @@
<comment></comment>
<payload dir="server" typename="none" sizechecktype="match"/>
</opcode>
- <opcode id="0e01" name="OP_DzSwitchInfo" updated="12/12/12">
+ <opcode id="3dfd" name="OP_DzSwitchInfo" updated="03/13/13">
<comment>Expedition compass etc</comment>
<payload dir="server" typename="dzSwitchInfo" sizechecktype="none"/>
</opcode>
@@ -268,7 +268,7 @@
</opcode>
<!-- Not necessary for SEQ to run but here to name packets in logs. -->
- <opcode id="7a19" name="OP_MovementHistory" updated="12/12/12">
+ <opcode id="42e1" name="OP_MovementHistory" updated="03/13/13">
<comment>Movement history for speed/movement hack detection</comment>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
@@ -297,7 +297,7 @@
<payload dir="server" typename="itemInfoStruct" sizechecktype="none"/>
<payload dir="client" typename="itemInfoReqStruct" sizechecktype="none"/>
</opcode>
- <opcode id="28a9" name="OP_EnvDamage" updated="11/28/12">
+ <opcode id="0518" name="OP_EnvDamage" updated="01/16/13">
<comment>Environmental Damage</comment>
<payload dir="client" typename="environmentDamageStruct" sizechecktype="match"/>
</opcode>
@@ -305,23 +305,23 @@
<comment>old cRunToggleCode</comment>
<payload dir="client" typename="cRunToggleStruct" sizechecktype="match"/>
</opcode>
- <opcode id="71f5" name="OP_UIUpdate" updated="12/12/12">
+ <opcode id="3e45" name="OP_UIUpdate" updated="03/13/13">
<comment>Seems to be sent to handle a variety of UI updates - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="1aae" name="OP_GroupMemberList" updated="08/17/12">
+ <opcode id="2aca" name="OP_GroupMemberList" updated="01/16/13">
<comment>List of group members - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="4053" name="OP_GuildMemberList" updated="12/12/12">
+ <opcode id="4f53" name="OP_GuildMemberList" updated="03/13/13">
<comment>List of guild members - Variable length</comment>
<payload dir="server" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="6675" name="OP_ManaUpdate" updated="12/12/12">
+ <opcode id="48e4" name="OP_ManaUpdate" updated="03/13/13">
<comment>Mana Update opcode - 10 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="71fb" name="OP_EndUpdate" updated="12/12/12">
+ <opcode id="1e36" name="OP_EndUpdate" updated="03/13/13">
<comment>Endurance Update opcode - 10 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -341,7 +341,7 @@
<comment>Fellowship campfire information - 1076 bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="3c4b" name="OP_SelectCampfire" updated="11/28/12">
+ <opcode id="7802" name="OP_SelectCampfire" updated="01/16/13">
<comment>Fellowship campfire Choices - Guessing variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -349,19 +349,19 @@
<comment>Contents of claims window. /claim then refresh to capture packet - Guessing variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="3bcc" name="OP_VoiceChat" updated="12/12/12">
+ <opcode id="3b17" name="OP_VoiceChat" updated="03/13/13">
<comment>Voice chat server info - Variable length (Data sent when joining group,raid etc)</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="6e6c" name="OP_PollQuestions" updated="12/12/12">
+ <opcode id="65b6" name="OP_PollQuestions" updated="03/13/13">
<comment>SOE in-game player poll questions - Variable length</comment>
<payload dir="both" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="17ee" name="OP_PollResponses" updated="12/12/12">
+ <opcode id="00e0" name="OP_PollResponses" updated="03/13/13">
<comment>Poll response choices - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="7251" name="OP_ShroudProgression" updated="12/12/12">
+ <opcode id="68f0" name="OP_ShroudProgression" updated="03/13/13">
<comment>Unlocked shrouds - 244 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -369,15 +369,15 @@
<comment>Shroud templates to choose from on shroud NPC - 18983 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="40fd" name="OP_Fellowship" updated="12/12/12">
+ <opcode id="7eb8" name="OP_Fellowship" updated="03/13/13">
<comment>Fellowship information - 2564 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="7851" name="OP_ExpandedGuildInfo" updated="12/12/12">
+ <opcode id="3d53" name="OP_ExpandedGuildInfo" updated="03/13/13">
<comment>Guild ranks and other misc guild data - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="1cbf" name="OP_GuildBank" updated="12/12/12">
+ <opcode id="6f73" name="OP_GuildBank" updated="03/13/13">
<comment>Guild bank contents - Guessing variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -401,23 +401,23 @@
<comment>Tradeskill combine using old tradeskill window - 24 Bytes</comment>
<payload dir="both" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="786e" name="OP_ItemPlayerPacket" updated="12/12/12">
+ <opcode id="3efe" name="OP_ItemPlayerPacket" updated="03/13/13">
<comment>Inventory/bank items coming over during zone - Variable length</comment>
<payload dir="both" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="2294" name="OP_TaskDescription" updated="12/12/12">
+ <opcode id="2b71" name="OP_TaskDescription" updated="03/13/13">
<comment>Task descriptions coming down for task window - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="7181" name="OP_TaskActivity" updated="12/12/12">
+ <opcode id="53b3" name="OP_TaskActivity" updated="03/13/13">
<comment>Task activity descriptions coming down for task window - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="9495" name="OP_CompletedTasks" updated="12/12/12">
+ <opcode id="7c6b" name="OP_CompletedTasks" updated="03/13/13">
<comment>Task history for task window - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="471a" name="OP_CustomTitles" updated="12/12/12">
+ <opcode id="3fab" name="OP_CustomTitles" updated="03/13/13">
<comment>List of available titles - 1520 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -441,10 +441,6 @@
<comment>Request guildMOTD - 648 Bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="1861" name="OP_GuildMOTDResponse" updated="11/28/12">
- <comment>Response guildMOTD - 648 Bytes</comment>
- <payload dir="client" typename="unknown" sizechecktype="none"/>
- </opcode>
<opcode id="38e9" name="OP_TradeRequest" updated="11/28/12">
<comment>You request trade session - 8 bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
@@ -533,7 +529,7 @@
<comment>Client side raid invite requests 140 bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="5dcf" name="OP_RaidJoin" updated="11/28/12">
+ <opcode id="6988" name="OP_RaidJoin" updated="03/13/13">
<comment>Server side raid information - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -553,7 +549,7 @@
<comment>LFG/LFP server response - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="5a7c" name="OP_MercenaryList" updated="12/12/12">
+ <opcode id="7f41" name="OP_MercenaryList" updated="03/13/13">
<comment>Listing of hired mercenaries - 429 bytes
<payload dir="server" typename="unknown" sizechecktype="none"/></comment>
</opcode>
@@ -573,11 +569,11 @@
<comment>Client clicks off buff - 8 bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="6786" name="OP_HouseAddress" updated="12/12/12">
+ <opcode id="1a58" name="OP_HouseAddress" updated="03/13/13">
<comment>House and guildhall address information - Variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="7cda" name="OP_HouseContents" updated="11/28/12">
+ <opcode id="49b7" name="OP_HouseContents" updated="03/13/13">
<comment>Server sending house information and contents - variable length</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -593,11 +589,11 @@
<comment>Server sending pending rewards - variable length</comment>
<payload dir="both" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="63ae" name="OP_FTPNags" updated="12/12/12">
+ <opcode id="4ee2" name="OP_FTPNags" updated="03/13/13">
<comment>Free to play nags and other data - 1852 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="34c3" name="OP_Find" updated="12/12/12">
+ <opcode id="6788" name="OP_Find" updated="03/13/13">
<comment>Find window data - 112 bytes</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -605,22 +601,22 @@
<comment>ConCorpseCode - 20 bytes</comment>
<payload dir="client" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="0000" name="OP_TributeUpdate" updated="11/28/12">
+ <opcode id="ffff" name="OP_TributeUpdate" updated="11/28/12">
<comment>Tribute and trophy skills - Variable length</comment>
<payload dir="both" typename="unknown" sizechecktype="none"/>
</opcode>
<!-- Below are used to help make sense of the logs when searching for opcodes
Using these marks unknown opcodes in logs for easier reading -->
- <opcode id="218d" name="OP_Unknown1" updated="12/12/12">
+ <opcode id="0294" name="OP_Unknown1" updated="03/13/13">
<comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="48b5" name="OP_Unknown2" updated="12/12/12">
+ <opcode id="752a" name="OP_Unknown2" updated="01/16/13">
<comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="7cb5" name="OP_Unknown3" updated="12/12/12">
+ <opcode id="244c" name="OP_Unknown3" updated="01/16/13">
<comment>3 byte opcode that spam logs seemingly only when you have someone targeted. Marked here to make reading logs easier</comment>
<payload dir="server" typename="unknown" sizechecktype="none"/>
</opcode>
@@ -629,188 +625,188 @@
- <opcode id="0000" name="OP_RequestZoneChange" updated="10/20/07">
+ <opcode id="ffff" name="OP_RequestZoneChange" updated="10/20/07">
<comment>Send by server when a click causes zone. Also, origin</comment>
<payload dir="server" typename="requestZoneChangeStruct" sizechecktype="match"/>
</opcode>
- <opcode id="0000" name="OP_WelcomeScreenTitle" updated="05/16/11">
+ <opcode id="ffff" name="OP_WelcomeScreenTitle" updated="05/16/11">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_VeteranRewards" update="04/18/11">
+ <opcode id="ffff" name="OP_VeteranRewards" update="04/18/11">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_SendAATable" updated="08/12/09">
+ <opcode id="ffff" name="OP_SendAATable" updated="08/12/09">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_SendAAStats" updated="08/12/09">
+ <opcode id="ffff" name="OP_SendAAStats" updated="08/12/09">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_AckPacket" updated="03/14/07">
+ <opcode id="ffff" name="OP_AckPacket" updated="03/14/07">
<comment>Appears to be generic ack at the presentation level</comment>
</opcode>
- <opcode id="0000" name="OP_Weather" updated="03/14/07">
+ <opcode id="ffff" name="OP_Weather" updated="03/14/07">
<comment>old WeatherCode</comment>
</opcode>
- <opcode id="0000" name="OP_ReqNewZone" updated="03/14/07">
+ <opcode id="ffff" name="OP_ReqNewZone" updated="03/14/07">
<comment>Client requesting NewZone_Struct</comment>
</opcode>
- <opcode id="0000" name="OP_ReqClientSpawn" updated="03/14/07">
+ <opcode id="ffff" name="OP_ReqClientSpawn" updated="03/14/07">
<comment>Client requesting spawn data</comment>
</opcode>
- <opcode id="0000" name="OP_SendExpZonein" updated="03/14/07">
+ <opcode id="ffff" name="OP_SendExpZonein" updated="03/14/07">
<comment>Both directions. Negotiating sending of exp info.</comment>
</opcode>
- <opcode id="0000" name="OP_AAAction" updated="03/14/07">
+ <opcode id="ffff" name="OP_AAAction" updated="03/14/07">
<comment>Used for changing percent, buying? and activating skills</comment>
</opcode>
- <opcode id="0000" name="OP_SetServerFilter" updated="03/14/07">
+ <opcode id="ffff" name="OP_SetServerFilter" updated="03/14/07">
<comment>Client telling server /filter information</comment>
</opcode>
- <opcode id="0000" name="OP_ClientReady" updated="03/14/07">
+ <opcode id="ffff" name="OP_ClientReady" updated="03/14/07">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_GuildTributeStatus" updated="03/14/07">
+ <opcode id="ffff" name="OP_GuildTributeStatus" updated="03/14/07">
<comment>Guild tribute stats send on zone</comment>
</opcode>
- <opcode id="0000" name="OP_GuildTributeInfo" updated="06/13/06">
+ <opcode id="ffff" name="OP_GuildTributeInfo" updated="06/13/06">
<comment>Guild tribute loadout, only if on</comment>
</opcode>
- <opcode id="0000" name="OP_RespawnWindow" updated="03/14/07">
+ <opcode id="ffff" name="OP_RespawnWindow" updated="03/14/07">
<comment>Server telling client enough to populate the respawn window when you die</comment>
</opcode>
- <opcode id="0000" name="OP_InitialMobHealth" updated="06/27/12">
+ <opcode id="ffff" name="OP_InitialMobHealth" updated="06/27/12">
<comment>Initial health sent when a player clicks on the mob. Subsequent updated will be OP_MobHealth</comment>
</opcode>
- <opcode id="0000" name="OP_MobHealth" updated="03/14/07">
+ <opcode id="ffff" name="OP_MobHealth" updated="03/14/07">
<comment>health sent when a player clicks on the mob</comment>
</opcode>
- <opcode id="0000" name="OP_DeltaCheck" updated="03/14/07">
+ <opcode id="ffff" name="OP_DeltaCheck" updated="03/14/07">
<comment>Client sending server delta information.</comment>
</opcode>
- <opcode id="0000" name="OP_LoadSpellSet" updated="02/13/07">
+ <opcode id="ffff" name="OP_LoadSpellSet" updated="02/13/07">
<comment>/mem spellsetname</comment>
</opcode>
- <opcode id="0000" name="OP_Dye" updated="10/27/05">
+ <opcode id="ffff" name="OP_Dye" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_Consume" updated="12/07/05">
+ <opcode id="ffff" name="OP_Consume" updated="12/07/05">
<comment>Client force feeding food/drink</comment>
<payload dir="client" typename="uint8_t" sizechecktype="none"/>
</opcode>
- <opcode id="0000" name="OP_Begging" updated="10/27/05">
+ <opcode id="ffff" name="OP_Begging" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_LFGCommand" updated="10/27/05">
+ <opcode id="ffff" name="OP_LFGCommand" updated="10/27/05">
<comment>old LFGReqCode</comment>
</opcode>
- <opcode id="0000" name="OP_Bug" updated="10/27/05">
+ <opcode id="ffff" name="OP_Bug" updated="10/27/05">
<comment>/bug</comment>
</opcode>
- <opcode id="0000" name="OP_Save" updated="04/19/06">
+ <opcode id="ffff" name="OP_Save" updated="04/19/06">
<comment>Client asking server to save user state</comment>
</opcode>
- <opcode id="0000" name="OP_Camp" updated="02/13/07">
+ <opcode id="ffff" name="OP_Camp" updated="02/13/07">
<comment>old cStartCampingCode</comment>
</opcode>
- <opcode id="0000" name="OP_ShopPlayerSell" updated="10/27/05">
+ <opcode id="ffff" name="OP_ShopPlayerSell" updated="10/27/05">
<comment>old SellItemCode</comment>
</opcode>
- <opcode id="0000" name="OP_PetCommands" updated="10/27/05">
+ <opcode id="ffff" name="OP_PetCommands" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_SaveOnZoneReq" updated="03/14/07">
+ <opcode id="ffff" name="OP_SaveOnZoneReq" updated="03/14/07">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_ShopEnd" updated="10/27/05">
+ <opcode id="ffff" name="OP_ShopEnd" updated="10/27/05">
<comment>old CloseVendorCode</comment>
<payload dir="both" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="0000" name="OP_SenseTraps" updated="10/27/05">
+ <opcode id="ffff" name="OP_SenseTraps" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_SenseHeading" updated="10/27/05">
+ <opcode id="ffff" name="OP_SenseHeading" updated="10/27/05">
<comment>old cSenseHeadingCode</comment>
</opcode>
- <opcode id="0000" name="OP_LootComplete" updated="12/07/05">
+ <opcode id="ffff" name="OP_LootComplete" updated="12/07/05">
<comment>old sDoneLootingCode</comment>
</opcode>
- <opcode id="0000" name="OP_Split" updated="10/27/05">
+ <opcode id="ffff" name="OP_Split" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_Surname" updated="10/27/05">
+ <opcode id="ffff" name="OP_Surname" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_ShopRequest" updated="10/27/05">
+ <opcode id="ffff" name="OP_ShopRequest" updated="10/27/05">
<comment>old OpenVendorCode</comment>
<payload dir="both" typename="unknown" sizechecktype="none"/>
</opcode>
- <opcode id="0000" name="OP_FaceChange" updated="10/27/05">
+ <opcode id="ffff" name="OP_FaceChange" updated="10/27/05">
<comment>/face</comment>
</opcode>
- <opcode id="0000" name="OP_Sneak" updated="06/29/05">
+ <opcode id="ffff" name="OP_Sneak" updated="06/29/05">
<comment>Clicked sneak</comment>
</opcode>
- <opcode id="0000" name="OP_Hide" updated="06/29/05">
+ <opcode id="ffff" name="OP_Hide" updated="06/29/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_DisarmTraps" updated="05/11/05">
+ <opcode id="ffff" name="OP_DisarmTraps" updated="05/11/05">
<comment>Clicked disarm traps</comment>
</opcode>
- <opcode id="0000" name="OP_Forage" updated="10/27/05">
+ <opcode id="ffff" name="OP_Forage" updated="10/27/05">
<comment>old ForageCode</comment>
</opcode>
- <opcode id="0000" name="OP_BoardBoat" updated="10/27/05">
+ <opcode id="ffff" name="OP_BoardBoat" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_LeaveBoat" updated="10/27/05">
+ <opcode id="ffff" name="OP_LeaveBoat" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_LFPGetMatchesRequest" updated="10/27/05">
+ <opcode id="ffff" name="OP_LFPGetMatchesRequest" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_GMKill" updated="10/27/05">
+ <opcode id="ffff" name="OP_GMKill" updated="10/27/05">
<comment>GM /kill - Insta kill mob/pc</comment>
</opcode>
- <opcode id="0000" name="OP_GuildPublicNote" updated="10/27/05">
+ <opcode id="ffff" name="OP_GuildPublicNote" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_YellForHelp" updated="10/27/05">
+ <opcode id="ffff" name="OP_YellForHelp" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_ShopPlayerBuy" updated="05/11/05">
+ <opcode id="ffff" name="OP_ShopPlayerBuy" updated="05/11/05">
<comment>old BuyItemCode</comment>
</opcode>
- <opcode id="0000" name="OP_LFPCommand" updated="10/27/05">
+ <opcode id="ffff" name="OP_LFPCommand" updated="10/27/05">
<comment>looking for players</comment>
</opcode>
- <opcode id="0000" name="OP_ConfirmDelete" updated="10/27/05">
+ <opcode id="ffff" name="OP_ConfirmDelete" updated="10/27/05">
<comment>Client sends this to server to confirm op_deletespawn</comment>
</opcode>
- <opcode id="0000" name="OP_Report" updated="06/29/05">
+ <opcode id="ffff" name="OP_Report" updated="06/29/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_TargetCommand" updated="02/13/07">
+ <opcode id="ffff" name="OP_TargetCommand" updated="02/13/07">
<comment>Target user</comment>
</opcode>
- <opcode id="0000" name="OP_LFPGetMatchesResponse" updated="02/13/07">
+ <opcode id="ffff" name="OP_LFPGetMatchesResponse" updated="02/13/07">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_FindPersonRequest" updated="02/13/07">
+ <opcode id="ffff" name="OP_FindPersonRequest" updated="02/13/07">
<comment>Control-F Find</comment>
</opcode>
- <opcode id="0000" name="OP_FindResponse" updated="02/13/07">
+ <opcode id="ffff" name="OP_FindResponse" updated="02/13/07">
<comment>Response to control-F</comment>
</opcode>
- <opcode id="0000" name="OP_GMLastName" updated="10/27/05">
+ <opcode id="ffff" name="OP_GMLastName" updated="10/27/05">
<comment>GM /lastname - Change user lastname</comment>
</opcode>
- <opcode id="0000" name="OP_Mend" updated="10/27/05">
+ <opcode id="ffff" name="OP_Mend" updated="10/27/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_MendHPUpdate" updated="05/11/05">
+ <opcode id="ffff" name="OP_MendHPUpdate" updated="05/11/05">
<comment></comment>
</opcode>
- <opcode id="0000" name="OP_TributeInfo" updated="02/13/07">
+ <opcode id="ffff" name="OP_TributeInfo" updated="02/13/07">
<comment>Tribute information</comment>
</opcode>
@@ -1012,4 +1008,4 @@
<comment></comment>
</opcode>
-->
-</seqopcodes>
+</seqopcodes>
\ No newline at end of file
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