bioseq
03-14-2002, 04:28 PM
Hello,
Since the latest version of SEQ, I've been getting a number of crashes (for whatever reason, I'm still trying to figure out what's going on). I am running on a reg linux box (Mandrake 8.0) and displaying by X on an OSX mac.
Problem arises when SEQ crashes and I restart. It is no huge deal to get the keys back by zoning in and out, but sometimes I just can't zone (long camp, too many buffs on my pet so they get lost if I zone and/or middle of battle).
I would assume it would be easy to have SEQ write the keys to a file everytime it zones (replacing the old key) and everytime it starts, it would check that key to see if it worked. If it did, it would just be able to continue normally, if it didnt, it would decode the key as normally during zoning.
What do you guys think?
Thanks!
Since the latest version of SEQ, I've been getting a number of crashes (for whatever reason, I'm still trying to figure out what's going on). I am running on a reg linux box (Mandrake 8.0) and displaying by X on an OSX mac.
Problem arises when SEQ crashes and I restart. It is no huge deal to get the keys back by zoning in and out, but sometimes I just can't zone (long camp, too many buffs on my pet so they get lost if I zone and/or middle of battle).
I would assume it would be easy to have SEQ write the keys to a file everytime it zones (replacing the old key) and everytime it starts, it would check that key to see if it worked. If it did, it would just be able to continue normally, if it didnt, it would decode the key as normally during zoning.
What do you guys think?
Thanks!