View Full Version : MYSEQ on EMU server
Razgak
06-14-2017, 02:14 PM
Hello,
I have been trying to get offsets to change for an EMU server I play on. I have most working it seems. Myseq connects just fine. It reads my char name and the zone I am in. It sees ground spawns and displays them, but no map is visible, no visible spawns and spawn list is empty.
Razgak
06-14-2017, 02:16 PM
Here is my ini file. I'm trying to use on a PoP server.
[File Info]
PatchDate=5/11/2013
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0xddfbb0
# pinstSpawnManager_x
SpawnHeaderAddr=0xe641d0
# pinstLocalPlayer_x
CharInfo=0xdd2630
# pinstTarget_x
TargetAddr=0xdd2648
# pinstEQItemList_x
ItemsAddr=0xdcf120
# pinstWorldData_x
WorldAddr=0xdd2600
[WorldInfo Offsets]
WorldHourOffset=4
WorldMinuteOffset=5
WorldDayOffset=6
WorldMonthOffset=7
WorldYearOffset=8
[SpawnInfo Offsets]
NextOffset=0x4
PrevOffset=0x8
LastnameOffset=0x38
XOffset=0x64
YOffset=0x68
ZOffset=0x6c
SpeedOffset=0x7c
HeadingOffset=0x80
NameOffset=0xa4
TypeOffset=0x125
SpawnIDOffset=0x148
# DWORD pets has this merc dont MasterID
OwnerIDOffset=0x220
# dword HideMode
HideOffset=0x270
# BYTE Level
LevelOffset=0x224
# dword Race = Class-8
RaceOffset=0xF7c
# BYTE Class
ClassOffset=0xF84
# Equipment + 8c
PrimaryOffset=0x108c
# Offhand Offset DWORD
OffhandOffset=0x10a0
[GroundItem Offsets]
PrevOffset=0x00
NextOffset=0x04
IdOffset=0x08
DropIdOffset=0x0c
XOffset=0x70
YOffset=0x74
ZOffset=0x78
NameOffset=0x1c
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