View Full Version : having show EQ play a sound when a mob pops
Destruction
04-30-2019, 01:28 PM
Hello,
I am fairly new but can get the program to make a sound when the named mob pops on map. Is there a way to to that?
Thank you,
BlueAdept
04-30-2019, 03:32 PM
Yes you have to set it in the filter for that zone.
Destruction
05-01-2019, 12:25 AM
Yes you have to set it in the filter for that zone.
Thank you for responding but I really have no clue what that means.
This?
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE seqfilters SYSTEM "seqfilters.dtd">
<seqfilters>
<section name="Hunt">
<oldfilter><regex>Name:Quilmane/regex></oldfilter>
</section>
<section name="Caution">
</section>
<section name="Danger">
</section>
<section name="Locate">
<oldfilter><regex>Name:Quilmane/regex></oldfilter>
</section>
<section name="Alert">
<oldfilter><regex>Name:Quilmane/regex></oldfilter>
</section>
<section name="Filtered">
</section>
<section name="Email">
</section>
</seqfilters>
BlueAdept
05-01-2019, 03:57 PM
Are you sure you are using ShowEQ and not MySEQ? Is it running on windows or linux?
Destruction
05-12-2019, 03:05 AM
Are you sure you are using ShowEQ and not MySEQ? Is it running on windows or linux?
yea its mySEQ and windows
BlueAdept
05-12-2019, 10:14 AM
Moving thread to the MySEQ section. ShowEQ is for linux and is a different, but similar program.
123121
05-12-2019, 10:48 AM
Your filters are missing the '<' on the '</regex>'.
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