View Full Version : 5/15 patch
Newby
05-15-2024, 04:45 PM
structs and opcodes...
cn187
05-16-2024, 09:31 AM
Thanks, Newby!
BlueAdept
05-16-2024, 10:01 AM
Thanks Newby and cn187. I knew there was something I was supposed to do yesterday but it slipped my mind until I saw the commit today.
boblewis
05-22-2024, 02:13 AM
Thanks for sharing .
epfimi
05-24-2024, 04:57 PM
Not sure if i should post on the patch thread, or create post a new thread. After the 5/15 patch, if you have a character with an aura, only the aura moves correctly. The map shows the character at its spawn point, but it never moves.
BlueAdept
05-25-2024, 06:42 PM
Can anyone else confirm this?
cn187
06-11-2024, 09:21 AM
I haven't had a chance to try to reproduce this ( I've been on vacation for the past couple of weeks, and now that I'm back, I have the flu :-/ ) but I'll try to investigate it soon. Probably not before the weekend, or maybe early next week.
I'm wondering if it's at least partially related to this issue - https://www.showeq.net/forums/showthread.php?8034-Bug-Casting-Eye-of-Zomm-(from-items)-Causes-Crash - or rather, I wonder if the fixes I made for that issue would also fix the aura issue.
epfimi - if you want to try the patch in that thread, it might be worth a shot. But no promises. Otherwise, I'll see what I can figure out in a few days.
cn187
06-13-2024, 09:48 AM
I only have a handful of auras available to me, but I'm not able to reproduce it with any of them. So, more info or logs/captures would be helpful.
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