CodE-E
04-07-2002, 01:28 PM
Hi,
I like the Spells windows in ShowEQ a lot - the one which tells you how long, approximately, the buffs you cast on people will last. I think it could me made a lot more useful though. :)
How? Well, simply add some option to make ShowEQ make a "beep", or play a sound file, whenever a buff is about to fade on the target. This would be a nice feature, in my humble opinion, for buff classes, such as Clerics, Shamans or Enchanters.
I doubt it will be very difficult to code (well, for you pros out there at least), and as I think this feature would make a lot of people happy, I ask you ShowEQ project folks to take a note of this suggestion.
Another suggestion for the Spell Window:
Display buffs in the Spell Windows not all as single elements. Display them in the same way as in the Objects Window (the one which lists NPCs, Players, Corpses etc. by default) - i.e. display a 'group' and in this there would be all the different 'items'. The 'group' would be the player name, and the 'items' would be the buffs. I am not sure if everyone will agree that this would be a better way to display buffs... please give your opinions! :)
I like the Spells windows in ShowEQ a lot - the one which tells you how long, approximately, the buffs you cast on people will last. I think it could me made a lot more useful though. :)
How? Well, simply add some option to make ShowEQ make a "beep", or play a sound file, whenever a buff is about to fade on the target. This would be a nice feature, in my humble opinion, for buff classes, such as Clerics, Shamans or Enchanters.
I doubt it will be very difficult to code (well, for you pros out there at least), and as I think this feature would make a lot of people happy, I ask you ShowEQ project folks to take a note of this suggestion.
Another suggestion for the Spell Window:
Display buffs in the Spell Windows not all as single elements. Display them in the same way as in the Objects Window (the one which lists NPCs, Players, Corpses etc. by default) - i.e. display a 'group' and in this there would be all the different 'items'. The 'group' would be the player name, and the 'items' would be the buffs. I am not sure if everyone will agree that this would be a better way to display buffs... please give your opinions! :)