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View Full Version : CVS Commit, April 09, 2002



fee
04-09-2002, 09:33 AM
fee (09/04/02)
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+ made spawnlist, stats and skill windows dynamic again. If you choose not
to have these windows visible they will no longer be taking up memory.
This is a regression of an earlier change
+ inspectStruct is now correct
+ moved some things around in dispatchZoneData, should save a few cpu cycles
+ added some code for a future modification to spawnlist.cpp. The options
available under the View menu for the spawnlist, skill and stat lists
will eventually be available on a popup by right clicking inside the
desired widget. Mouse events may also change for these widgets. Right-
clicking on a spawnlist category and single-left clicking will remain
the same. Double-Left-Click will now dump the selected spawn's info to
the console. Single-right-clicking will bring up the popup(coming soon).

Virusmaster
04-10-2002, 07:03 AM
"Single-right-clicking will bring up the popup(coming soon)."

The anticipation is killing me :)

I know you guys (developers and contributors) hear this all the time, buy I'll say it again... You guys rock! I only hope I can repay you all some day by making some contribution of my own and taking some of the load off your shoulders.

g0hst
05-08-2002, 07:54 AM
I see the pvp deity fix didnt make it in. oh well, any of you sullon zek players out there just download the patch and do a merge.

g0hst
05-08-2002, 08:55 AM
nevermind, I'm an idiot. I should know better than to post before 10am.