*FIXED* READ BELOW!
Hello, I used to use MySEQ back when I played on Aradune with no issues at all, now that I'm playing on Teek I can't get it to work for some reason. Using the latest 2.5.0.0 build, I open myseqserver.ini and put in the offsets. I open server.exe and see (it doesn't seem to be updating the primary offsets there on the left?), I open MySEQ.exe and it connects to 10.0.0.58 no problem, but I get a black map with nothing under spawn list on the left. I know when I previously used MySEQ it would do this when the offsets were incorrect. I've tried running both as administrator, I've ensured port 5555 is forwarded, and I've even tried running both while my firewall was off just in case it was some how blocking the connection. After opening MySEQ.exe, the server.exe changes to show Status: Connected. Does anyone have any idea what could be going on? I'll include a couple extra pictures of everything just to cover my bases.
Untitled.jpg Untitled1.jpgUntitled2.jpg
These are the offsets I'm using.
[File Info]
PatchDate=05/15/2024
[Port]
port=5555
[Memory Offsets]
ZoneAddr=0x140e45db4
SpawnHeaderAddr=0x140ebcca0
CharInfo=0x140e3e328
TargetAddr=0x140d72070
ItemsAddr=0x140e3d050
WorldAddr=0x140e40420
[WorldInfo Offsets]
WorldHourOffset=8
WorldMinuteOffset=9
WorldDayOffset=10
WorldMonthOffset=11
WorldYearOffset=12
[SpawnInfo Offsets]
NextOffset=0x8
PrevOffset=0x10
LastnameOffset=0x48
XOffset=0x74
YOffset=0x78
ZOffset=0x7c
SpeedOffset=0x8c
HeadingOffset=0x90
NameOffset=0xb4
TypeOffset=0x135
SpawnIDOffset=0x168
OwnerIDOffset=0x5f0
HideOffset=0x348
LevelOffset=0x5fc
ClassOffset=0xfe4
RaceOffset=0xfdc
PrimaryOffset=0x10ec
OffhandOffset=0x1100
[GroundItem Offsets]
PrevOffset=0x0
NextOffset=0x8
IdOffset=0x10
DropIdOffset=0x18
XOffset=0x8c
YOffset=0x90
ZOffset=0x94
NameOffset=0x38