Announcing the release of ShowEQ version 6.4.0.
This version is compatible with the Aug 21st release.
Code:
cn187 (08/21/24)
-----------------------
- Update to version 6.4.0
- Support for EQ Patch 08/21/24
- Struct and opcode updates
- Fixes:
- Improvements/fixes to various column sort/reorder/hide behavior
- Fixes for player-controlled external entity detection and updates, and related crash
- Rework packet capture filter to improve reliability of session detection
- Update OP_Consider logic to correctly display con colors and level
- Enable menu options to rename/delete spawnpoints
- Don't auto-select another mob when a targeted corpse decays
- Fixes for formatted messages
- Remove config.sub/config.guess from source and regenerate them as needed
- Character menu now allows selecting level 125
- Correctly interpret character x/y when loading map (fixes tiny map in northro, etc.)
- Correctly interpret zone ID for player purchased housing/guildhalls
- Enhancements:
- Add option to deselect your target if mob is untargeted
- Add support for configuring map line/location colors
- Add support for configuring PCAP snaplen and ring buffer size
- PCAP will now attempt to detect dropped packets and emit a warning with possible fixes
- New UI for adding and editing spawn filters
- Add support for using info/equipment fields in spawn filter matches
- Misc:
- Some internal and build system reorganization to make future changes less cumbersome
This new release is available in the files section of SourceForge at https://sourceforge.net/projects/seq.../Showeq-6.4.0/, or from the SVN repository at http://svn.code.sf.net/p/seq/svn/showeq/tags/v6_4_0/
Installation (tarball):
Code:
$ tar xjvf showeq-6.4.0.tar.bz2
$ cd showeq-6.4.0
$ ./configure
$ make
$ make install
Installation (SVN):